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7 Things You Should Know About...

The EDUCAUSE Learning Initiative's (ELI's) 7 Things You Should Know About... series provides concise information on emerging learning technologies and related practices. Each brief focuses on a single technology or practice and describes:

  • What it is
  • How it works
  • Where it is going
  • Why it matters to teaching and learning

Use ELI's 7 Things You Should Know About... briefs to:

  • Enhance faculty development activities
  • Open a dialogue with senior administrators about emerging technologies and their implications for your institution
  • Stay up-to-date on emerging technologies

7 Things You Should Know About...pieces provide quick, no-jargon overviews of emerging technologies and related practices that have demonstrated or may demonstrate positive learning impacts. Any time you need to explain a new learning technology or practice quickly and clearly, look for a 7 Things You Should Know About... brief from ELI.

2009
7 Things You Should Know About VoiceThread (Jun 2009)

VoiceThread is a media aggregator that allows people to post media artifacts—which might be a document, a slide presentation, a video, or a collection of photos—for community feedback. Commentators can add remarks by means of microphone, webcam, keyboard, or telephone. The resulting Flash-based animation contains the original artifact and the commentary on it. VoiceThread...

7 Things You Should Know About Personal Learning Environments (May 2009)

The term personal learning environment (PLE) describes the tools, communities, and services that constitute the individual educational platforms that learners use to direct their own learning and pursue educational goals. PLEs represent a shift away from the model in which students consume information through independent channels such as the library, a textbook, or an LMS...

7 Things You Should Know About Live Question Tool (Apr 2009)

Live Question Tool is a web-based service that lets audience members at a presentation post questions for the speaker. As questions are added, other participants can submit comments and cast votes for the questions they hope to see answered first. Live Question Tool offers an opportunity to constructively rethink the lecture. Like student response systems, the Live Question Tool...

7 Things You Should Know About Location-Aware Applications (Mar 2009)

Location-aware applications deliver online content to users based on their physical location. Various technologies employ GPS, cell phone infrastructure, or wireless access points to identify where electronic devices such as mobile phones or laptops are, and users can choose to share that information with location-aware applications. As mobile devices offer greater amounts of data...

7 Things You Should Know About QR Codes (Feb 2009)

QR codes are two-dimensional bar codes that can contain any alphanumeric text and that often feature URLs that direct users to sites where they can learn about an object or place (a practice known as “mobile tagging”). Decoding software on tools such as camera phones interprets the codes, which are increasingly found in places such as product labels, billboards, and buildings,...

7 Things You Should Know About Alternate Reality Games (Jan 2009)

Alternate reality games (ARGs) weave together real-world artifacts with clues and puzzles hidden virtually any place, such as websites, libraries, museums, stores, signs, recorded telephone messages, movies, television programs, or printed materials. ARGs are not computer or video games, but electronic devices are frequently used to access clues. Players can meet and talk with...

2008
7 Things You Should Know About Lecture Capture (Dec 2008)

Lecture captureis an umbrella term describing any technology that allows instructors to record what happens in their classrooms and make it available digitally. In its simplest form, lecture capture might be an audio recording made with an iPod; alternatively, the term might refer to a software capture program that records cursor movement, typing, or other on-screen...

7 Things You Should Know About Flip Camcorders (Nov 2008)

Flip video devices are small, inexpensive, digital camcorders. For about the price of a low-end digital camera, the Flip offers up to an hour of video from an easy-to-use, self-contained device. Because of its simplicity and affordability, the Flip allows virtually anyone to be a producer of video content. For educators, these small camcorders facilitate visual learning, which is...

7 Things You Should Know About Ustream (Oct 2008)

Ustream is an interactive web streaming platform that lets users broadcast their own channels on the Ustream network or on a third-party website such as MySpace or Facebook. Ustream offers a platform for users to host events, promote their own shows, or set up interactive conversations with participants across the globe. Ustream’s broadcasting model offers an attractive new way for...

7 Things You Should Know About Zotero (Sep 2008)

Zotero is a research tool, developed by the Center for History and New Media at George Mason University, that provides users with automated access to bibliographic information for online resources. Zotero “senses” bibliographic information contained in a web page and—when the user clicks an icon—gathers that information and places it in the user’s library of sources, where users...

7 Things You Should Know About Geolocation (Aug 2008)

Geolocation, also called geotagging, is the practice of associating a digital resource with a physical location. A photographer, for example, might include the longitude and latitude coordinates for where a picture was taken, allowing others to pinpoint that location on a map. Increasingly, geolocation is being applied to infrastructure components and end-user devices for the...

7 Things You Should Know About Wii (Jul 2008)

The Wii is a video game system that uses a wireless controller capable of sensing position and motion, allowing users to interact with the game applications through physical movements. The controller has captured the interest of academic researchers and hackers, who have used the technology to create applications such as a collaborative choreography tool and an inexpensive,...

7 Things You Should Know About Second Life (Jun 2008)

Second Life is a virtual world with tens of millions of square meters of virtual lands, more than 13 million “residents,” and a thriving economy. Large numbers of colleges and universities—or, in some cases, individual departments or faculty—are active in Second Life, not only for academic purposes but also for campus visits, recruiting activities for...

7 Things You Should Know About Multi-Touch Interfaces (May 2008)

Multi-touch interfaces are input devices that recognize two or more simultaneous touches, allowing one or more users to interact with computer applications through various gestures created by fingers on a surface. Some devices also recognize differences in pressure and temperature. Multi-touch technology introduces users to swipes, pinches, rotations, and other actions that allow...

7 Things You Should Know About Ning (Apr 2008)

Ning is an online service that allows users to create their own social networks and join and participate in other networks. No technical skill is required to set up a social network, and there are no limits to the number of networks a user can join. Users of Ning social networks have access to functionality similar to that of more well-known social networks, such as Facebook and...

7 Things You Should Know About Google Apps (Mar 2008)

Google Apps is a collection of web-based programs and file storage that run in a web browser. The applications include communication tools (Gmail, Google Talk, and Google Calendar), productivity tools (Google Docs: text files, spreadsheets, and presentations), a customizable start page (iGoogle), and Google Sites (to develop web pages). Google stores all of the files and content...

7 Things You Should Know About Flickr (Feb 2008)

Flickr is a photo-sharing website where anyone can upload and tag photos, browse others' photos, and add comments and annotations. Users can create photo sets and collections to manage content and participate in topical groups to cultivate a sense of community. Although Flickr is ostensibly for photos, the site might more aptly be described as a venue for sharing experiences and...

7 Things You Should Know About Lulu (Jan 2008)

Lulu is a web-based self-publishing service, providing online access to the tools an individual needs to design, publish, and print original material, including books, brochures, reports, calendars, and posters. Self-publishing offers an alternative to traditional publishing by allowing authors and creators of content to decide what gets published and in what form, allowing anyone...

2007
7 Things You Should Know About Skype (Dec 2007)

Skype is a voice over Internet protocol (VoIP) application that lets users make free phone calls between Skype-equipped computers and inexpensive calls between Skype computers and landline or cell phones. Skype functions on a P2P model rather than as a centralized application, and it offers features such as voicemail, call forwarding, conference calling, and video chat. In most...

7 Things You Should Know About Citizen Journalism (Nov 2007)

Citizen journalism refers to a wide range of activities in which everyday people contribute information or commentary about news events. With the birth of digital technologies, people now have unprecedented access to the tools of production and dissemination. Citizen journalism epitomizes the belief that the experiences of people personally involved with an issue present a...


 
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