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2004 Annual Meeting Pre-Meeting Preparations
If you are interested in preparing for the Annual Meeting by doing some general reading on key themes of interest to you, presenters have recommended the following readings and resources (organized by NLII key theme):
Principles, Plans & Policies
Development Projects
Tools and Technologies
Communities
Emerging themes
Learner-Centered Principles, Design & Practice
See NLII Key Theme page for description and other resources.
Key Books and Articles
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DeArment, Carol (2003). Assessing Uses of Online Synchronous Messaging in a Hybrid Course
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David G. Brown (Ed.), Developing Faculty to Use Technology: Programs and Strategies to Enhance Teaching (pp. 279-284). Bolton, Mass. Anker.
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Palloff, Rena M., & Pratt, Keith (2001) Lessons from the Cyberspace Classroom: The Realities of Online Teaching San Francisco. Jossey-Bass.
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Rosen, D., & Bloom, A. (2002). Structuring distance education programs to enhance preservice teacher preparation. Information Technology & Teacher Education Annual: Proceedings of SITE 2002. 297-298
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Smith, Patricia L., and Tillman J. Ragan. 1993. Instructional Design. Chapter 6. Instructional Strategy.
Online resources
Learning Materials and Software Specification/Standards Development
See NLII Key Theme page for description and other resources.
Online resources
Policy Issues
See link to NLII Key Theme page for description and other resources.
Resources and readings
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Higgs, P. E., Meredith, S., & Hand, T. (2003). Technology for Sharing: Researching learning objects and digital rights management, Flexible Leader 2002 Report. from Flexible (accessed January, 10, 2003)
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Joint Committee of the Higher Education and Entertainment Communities Technology Task Force, EDUCAUSE
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Polsani, P. (2003). Use and abuse of reusable learning objects, Journal of Digital Information. 3 (4) (accessed June23, 2003)
Digital Copyright and Digital Rights Management
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Marc Lindsey, Copyright Law on Campus (2003)
Strategic Planning & Alignment
See NLII Key Theme page for description and other resources.
Resources and readings
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Angelo, Tom. Doing Assessment As If Learning Matters Most.
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Ayres, Ian: "Lectures vs. Laptop" N.Y. Times article, March 20, 2001, Section A , Page 25, Col. 2
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Brown, D.F., and Petito, K. R. (2003). The Status of Ubiquitous Computing. EDUCAUSE Review, 38(3). HTML version PDF Version
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Chickering and Gamson (1987), Seven Principles for Good Practice in Undergraduate Education.
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Chickering and Ehrman (1996), Technology and the Seven Principles.
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Ehrmann, Steve. Improving the Outcomes of Higher Education: Learning From Past Mistakes Gandel, Paul. Top 10 IT Challenges of 2000, Educause Quarterly
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Graves William H. Campus Computing Project, Struggling with IT Staffing Framework For An Enterprise E-Learning Strategy
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Griffith, R., and Stewart, H. (2003), Assessment of the Impact of Ubiquitous Computing. From Ubiquitous Computing: The Universal Use of Computers on College Campuses. Brown, D., editor, Anker Publishing, Bolton, Massachusetts, 2003.
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K. Harris, M. Grey, and C. Rozwell, Changing the View of RIO to VOI-Value on Investment (GartnerGroup SPA-14-7250, November 14, 2001).
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Katz , Richard N. and Associates. Dancing With The Devil: Information Technology and the New Competition in Higher Education
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McCredie, John. Planning for IT in Higher Education: It's Not an Oxymoron
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Olsen, Florence. Chronicle of Higher Education bulletin, Survey Finds Another Increase in Campus Spending on Information Technology.
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Rosenberg, Marc. E-Learning: Strategies for Delivering Knowledge in the Digital Age. Campus Computing Survey, 2003
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Update, Enrollment Projections, NEA Office of Higher Education
Online Articles and Papers
Links to SHU Web Pages describing SHU's strategic teaching, learning, and technology initiatives:
Systemic Progress
See NLII Key Theme page for description and general resources.
Transformative Assessment
See NLII Key Theme page for description and general resources.
Electronic Portfolios
See NLII Key Theme page for description and other resources.
Resources and Readings
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The University of Washington: Catalyst Portfolio Resources
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NLII Key Themes page on Electronic Portfolios
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The Open Source Portfolio Initiative (OSPI) Web site
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University of Michigan's CourseTools Next Generation (CTNG)
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EPort Consortium
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Penn State
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Johns Hopkins
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Alverno College
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Blackboard Course Management System
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New e-Portfolio Project Creates Online Showcase for UBC Students and Faculty.
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Seton Hall University Initiatives that Inspired the Institutional Effort: Psychology Initiative. College of Education
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Batson, Trent, University of Rhode Island. The Electronic Portfolio Boom: What's it All About? SYLLABUS Magazine, December 1, 2002
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Brown, J. S., Collins, A., & Duguid, P.(1989) Situated Cognition and the Culture of Learning Educational Researcher, 18, 32-42.
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Lave, J., & Wenger, E. (1991). Situated learning: Legitimate peripheral participation. Cambridge: Cambridge University Press.
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Gynn, Catie. Project Management of Your Learning Community.
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Resnick, L. B. (1987). Learning In School And Out. Educational Researcher, 16(9), 13-20.
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Electronic Portfolios Bibliography.
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Electronic Portfolios Associated Links
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David Gibson and Helen Barrett: ITFORUM Paper #66
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Directions in Electronic Portfolio Development
Learning Objects
See NLII Key Theme page for description and other resources.
Resources and Readings
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Bates, A.W., & Poole, G. (2003) Effective Teaching With Technology In Higher Education. Jossey-Bass, San Francisco, CA.
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Kutler, Stanley, Abuse Of Power.
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Michael R. Beschloss, ed. Taking Charge: The Johnson White House Tapes, 1963-1964
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CompreHensive Collaborative Framework
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EDUCAUSE Live Presentation: Metros, S. Engaging or Enraging? Sharing Learning Objects. 2003
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Friesen, Norm. Three Objections to Learning Objects. (2003)
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History and Politics Out Loud
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Harris, Paul. How the US Military is Reinventing Learning, Learning Circuits. November, 2002. (accessed October 3, 2003)
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Learning Online Network with CAPA
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Open Knowledge Initiative
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The OYEZ Project
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AOSS 300 class
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OCLC e-Learning Task Force White Paper. Libraries and the Enhancement of e-Learning: Not Your Older Sibling's Education Anymore. 2003
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Ellen D. Wagner. The New Frontier of Learning Object Design. The ELearning Guild, June 18, 2002.
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The COHERE Group. The Learning Object Economy: Implications For Developing FacultyExpertise. Canadian Journal of Learning and TechnologyVolume 28(3) Fall / automne, 2002
Virtual Communities of Practice/Community-oriented Software
See NLII Key Theme page for description and other resources.
Books and articles
Markets: Learning Materials, Software and Services
See NLII Key Theme page for description for description and other resources.
Resources and Readings
Bridging Teaching and Learning Research and Practice
See NLII Key Theme page for description and other resources.
Resources and Readings
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Ananyan, Sergei, Kharlamov, Alexander. Automated Analysis of Natural Language Texts
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Boyer, E. (1990). Scholarship reconsidered: Priorities of the Professoriate San Francisco, Jossey-Bass
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Bruner, J. S. (1996). The Culture of Education. Cambridge, Mass.: Harvard University Press.
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Buckley, Donald. (2002) In Pursuit of the Learning Paradigm. EDUCAUSE Review
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Cobb, P. (2001). Supporting the improvement of learning and teaching in social and institutional contexts. In S.M. Carver and D. Klahr (Eds.), Cognition and Instruction: 25 years of progress (pp. 455-478). Mahwah, NJ: Lawrence Erlbaum.
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Collins, A. (1992). Toward a design science of Education. In E.Scanlon & T. O'Shea (Eds.), New Directions in Educational Technology (pp. 15-22). New York: Springer-Verlag
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Edelson, D.C. (2002). Design Research: What we learn when we engage in design The Journal of the Learning Sciences, 11 (1), 105-121.
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Gifford, B. and Enyedy, N. Activity centered design: Towards a theoretical framework for CSCL In C.Hoadley and J. Roschelle (Eds.) Proceedings of the Third International Conference on Computer Support for Collaborative Learning, 1999, 199-196.
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Graves, William H. Framework for E-Learning Strategy
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Halpern, Diane F. and Hakel, Milton D. (Eds.) Applying the Science of Learning to University Teaching and Beyond Number 89 in the New Directions in Teaching and Learning series. San Francisco: Jossey-Bass, 2002.
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Halpern, Diane F. and Hakel, Milton D. Applying the Science of Learning to the University and Beyond—Teaching for Long-Term Retention and Transfer. Change, 35(4), 36-41.
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Jafari, Ali and Sheehan, Mark. (Eds.) Designing Portals: Challenges and Opportunities. Hershey PA: Information Science Publishing, 2003.
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Koschmann, T.D. (1994). "Toward a Theory of Computer Support for Collaborative Learning" The Journal of the Learning Sciences, 3(3), 219-225.
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Lave, J., and Wenger, E. (1991) Situated Learning: Legitimate Peripheral Practice. Cambridge, Mass.: Cambridge University Press.
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Marti A. Hearst: Untangling Text Data Mining 1998
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Mentkowski, Marcia & Associates. Learning That Lasts—Integrating Learning, Development, and Performance in College and Beyond. San Francisco: Jossey-Bass, 2000.
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Miller, B. L. (2001). Technology and Learning in the Undergraduate Classroom. DAI, 62 (04A),p. 197.
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Fabrizio Sebastiani. Machine Learning in Automated Text Categorization
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Shulman, Lee (2000) From Minsk to Pinsk: Why a Scholarship of Teaching and Learning? Journal of Scholarship of Teaching and Learning. Vol 1, No 1.
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Wenger, E. (1998) Communities of Practice: Learning, Meaning, and Identity Cambridge, U.K.: Cambridge University Press
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Willis, B. (2202) The Guiding Assumptions of Successful Distance Education Programs. Information Technology & Teacher Education annual: Proceedings of SITE 2002. 326-329
Knowledge and Learning Management Systems
See NLII Key Theme page for description and general resources.
New Learning Ecosystems
See NLII Key Theme page for description and other resources.
Books and Other Readings
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Barabasi, Albert-Laszlo. Linked. Plume, New York, 2003.
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Lomas, Cyprien and Ulrich Rauch. Learning with Tablet PCs: True Learning Tools or Trendy Devices. Syllabus 17(2) 2003.
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Rheingold, Howard. Smart Mobs: The Next Social Revolution Perseus Publishing, 2002.
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S. Downes, M. Mourad, H. Piccariello, R. Robson. Digital Rights Management in E-Learning: Problem Statement and Terms of Reference. To appear in Proceedings of the AACE E-Learn 2003.
Online resources
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Creating a Change Management Knowledge Infrastructure, IM Magazine, January, 2003 (Germany).
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The Next China Revolution T+D (Training and Development) ASTD, May, 2003
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David Cohen. Course Management Software: The Case for Integrating Libraries
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David Cohen. Course Management Software: Where's the Library. EDUCAUSE Review, May/June 2002.
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D. MacLoed. LOR/LMS Interoperability: The Future of Web-based Learning. Presentation on the EduSource project.
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D. Norris, J. Mason, R. Robson, P. Lefrere, G. Collier. A Revolution in Knowledge Sharing. EDUCAUSE Review. Sept/Oct 2003.
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IMS Charter for Resources List Interoperability (CRI). IMS Global Learning Consortium Inc., June 2003.
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J. Dalziel, Reflections on the COLIS (Collaborative Online Learning and Information Systems) Demonstrator Project and the Learning Object Lifecycle". Macquarie E-learning Centre of Excellence.
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Neil McLean and Clifford Lynch. Interoperability between Information and Learning Environments—Bridging the Gaps. A CNI/IMSGlobal White Paper, June 28, 2003.
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R. Robson. Digital Rights Management and Educational Content.
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R. Robson, D. Norris, P. Lefrere, G. Collier, J. Mason. Share and Share Alike: The E-Knowledge Transformation Comes to Campus. EDUCAUSE Review, Sept/Oct 2003.
Games, Simulations & Learning
See NLII Key Theme page for description and other resources.
Resources and Readings
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AAUW Educational Commission on Teaching, Gender, and Teacher Education (2000). Tech-savvy: educating girls in the new computer age. Washington, DC: AAUW.
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Aldrich, Clark (2004). Simulations and the Future of Learning. San Francisco: John Wiley and Sons.
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Brunner, C., Bennett, D., & Honey, M. (2000). Girl games and technological desire. In Roy Pea (Ed.), Technology and learning (pp. 168-183). San Francisco: Jossey-Bass.
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Joel Foreman. July/August 2003. Next generation educational technology versus the lecture. EDUCAUSE Review
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Heeter, C., Chu, K., Maniar, A., Winn, B., Mishra, P., and Egidio, R. Comparing 14 Forms of Fun (and Learning and Gender Issues) In Commercial Versus Educational Space Exploration Digital Games. International Conference on Digital Games Research conference, Netherlands, November, 2003.
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Huizinga, H. (1971). Homo Ludens. Boston: Beacon Press.
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Laurel, Brenda (1993). Computers as Theater. Boston: Addison Wesley Longman Inc.
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James Paul Gee. (2003) What video games have to teach us about learning and literacy. Palgrave Macmillan
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Rieber, L.P. (1996). Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games. Educational Technology Research & Development, 44 (2), 43-58
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Rollings, Andrew and Adams, Ernest (2003). Andrew Rollings and Ernest Adams on Game Design. Indianapolis: New Riders.
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Steve Jones. 2003. Let the games begin: Gaming technology and entertainment among college students
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Winn, Brian and Fisher, John (2003). Glory and Shame: An Analysis of Communication, Competition, and Collaboration in Online Games. White paper.
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Zimmerman, Eric and Salen, Katie (in press). Rules of Play: Game Design Fundamentals. Boston: MIT Press.
Books
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Lowther, D. L., & Morrison, G. R. (2002). Integrating Computer Technology into the Classroom. 2nd Ed.Upper Saddle River, NJ: Merrill Prentice Hall.
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Meadows, Mark Stephen. (2003). Pause and Effect: The art of interactive narrative. Indianapolis: New Riders.
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Prensky, M. (2000). "Digital Game-Based Learning" New York: McGraw-Hill.
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Smith, P. L., & Ragan, T.J., (1999). Instructional Design, 2nd Ed. Upper Saddle River, NJ: Merrill Prentice Hall.
Learning Space Design
See NLII Key Theme page for description and other resources.
Resources and Readings
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Brandt, Ron. Powerful Learning
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McDonald, William. Creating Campus Community; IN Search of Ernest Boyer's Legacy
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Senge, Peter, editor. Schools That Learn
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H. Silver, R. Strong, and M. Perini. So Each May Learn; Integrating Learning Styles and Multiple Intelligences
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Thornburg, David: The New Basics; education and the Future of Work in the Telematic Age
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Wenger, Etienne. Communities of Practice; Learning, Meaning, and Identity
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Learning for the 21st Century / Partnership for 21st Century Skills
Mobile Learning
See NLII Key Theme page for description for other resources.
Resources and Readings
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Assessment in and of collaborative learning
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Building Blocks for Teams
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Collaborative Learning: Group Work and Study Teams
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Collaborative Learning: A Selected and Annotated Bibliography
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Rubistar
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Commonly Asked Questions about Teaching Collaborative Activities. Center for Excellence in Learning and Teaching, The Pennsylvania State University. (1997).
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Dennis, Everette E., et al. Educator Symposium: Learning Reconsidered: Education in the Digital Age. Journalism and Mass Communication Educator, Winter 2003, 57/4: 292-420.
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Manovich, Lev. The Language of New Media. Cambridge: MIT Press, 2001
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Online rubric construction set
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Panitz, T. (1996). A Definition of Collaborative vs Cooperative Learning. Deliberations.
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Pew Internet Project, The Internet Goes to College. How Students are Living in the Future with Today's Technology
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Quentin, Hardy. The Great Wi-Fi Hope. Forbes, March 18 2002.
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Rheingold, Howard. Smart Mobs: The Next Social Revolution. Cambridge: Perseus Publishing, 2002.
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Surviving the Group Project: A Note on Working in Teams
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The Way We Work
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Wenger, Etienne, Richard McDermott, and William M. Snyder. Cultivating Communities of Practice. Boston: Harvard Business School Press, 2002.
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The Wireless Campus
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Wright, Robin. Nonzero – The Logic of Human Destiny. NY: Vintage Books, 2000.
New Learners/New Roles
See NLII Key Theme page for description and other resources.
Resources and Readings
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Weigel, Van, "Teach to Learn – The Next Big Thing," white paper prepared for NLII 2004 Annual Meeting, January 2004.
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Palloff, R. M., & Pratt, K. (1999). Building learning communities in cyberspace: effective strategies for the online classroom San Francisco: Jossey-Bass Publishers.
Other Online Resources
New Academy
See NLII Key Theme page for description
Resources and Readings
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