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The Anatomy of a Course Designed Like a Video Game

Title:The Anatomy of a Course Designed Like a Video Game (ID: E08_47625)
Author(s):Eileen McMahon (University of Massachusetts Boston)
Topics:Curriculum Development, E-Learning, EDUCAUSE 2008, EDUCAUSE2008, Games and Gaming, Instructional Design, Instructional Technologies, Teaching and Learning
Origin:EDUCAUSE Annual Conferences (10/31/2008)
Type:Presentations and Seminars
Abstract:

As vehicles for learning and development, online courses and computer-based video games share many of the same structural elements. This presentation will analyze an online course taught at UMass Boston to show the challenges and rewards that arise from adapting the video game structure for online learning.

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