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Virtual Worlds as Naturally Occurring Online Learning Environments

Title:Virtual Worlds as Naturally Occurring Online Learning Environments (ID: ELI091_169810)
Author(s):Constance Steinkuehler (University of Wisconsin-Madison)
Topics:E-Learning, eliannual09, online video, Virtual Community, Virtual Worlds
Origin:ELI Meetings (04/09/2009)
Type:Presentations and Seminars
Abstract:

The Fifth Annual Robert C. Heterick, Jr., Lecture

Despite dismissals, video games have emerged as an important research topic. Recent studies suggest that engagement in video games, particularly virtual worlds, promotes valued forms of thinking and learning. This session will review findings of a five-year investigation into the forms of cognition and learning that arise in virtual worlds and how they function as naturally occurring versions of successful online learning communities, present findings from across a range of topics, and highlight how certain intellectual practices coalesce into "pop cosmopolitanism"a form of civic engagement thats shaping the everyday lives of today's adolescents and young adults.

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