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Student Blog: Student Cameo 2 - Visions of the UnderworldCreated by Jim Thomas (North Carolina State University) on March 28, 2007
This presenter is Patrick Paczkowski. He describes a multi-disciplinary group. From classical studiets, Art/Design, and Computer Science (CSC). Classical studies: Dr. Clare Woods CSC: Drs. Rachael Brady and Robert Duvall - behaviour, interactivity Arts: Dr. Anya Belkina, Dr. Godwin (ECU) Maya 7.0 Virtools 3.5 - interactivity, 3D scenes DiVE - a Cave Virtual worlds and "Visions of the Underworld" Combine texts from different cultures into a single landscape Interactivity: 3D scenes Look at story of Aeneas - build models Lessons learned Communicating with students in other disciplines is tough Linear narrative into interactive difficult Need to see visualization Having final presentation is important Hard to learn Maya and design at the same time I think this is very interesting because we at NC State have learned the same lesson. In fact, we have a senior-level course that brings together design/art students and computer scientists to form combined teams halfway through the semester. These teams then create video games that are all presented to the public in a big auditorium to a large audience including local media. In the first half of the semester, the design students are learning Maya and the CS students are learning game design in general. The students then learn these same lessons each semester - how to work with people who are very different from each other, which is obviously important in the real world. See CSC481: http://liquidnarrative.csc.ncsu.edu/classes/csc481/ jt
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