In this special issue of IJGCMS, we invite submissions that help us grapple with the relationship between transmedia and games. Transmedia means “across media,” (Jenkins, 2011), so it could refer to storytelling across media, or playing, writing, branding, learning, selling, creating and thinking across media, as well. Perspectives from a variety of fields—including education, design, computer science, advertising, communication, media studies,...
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