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Search results
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Emerging Technologies, Innovation, and Academic Transformation: A Report on the ELI Focus Session
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January 31, 2013
On October 2 and 3, 2012, the ELI teaching and learning community gathered for an online focus session on emerging technologies, innovation, and academic transformation . This white paper is…
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7 Things You Should Know About Microlectures
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November 1, 2012
A microlecture is a short recorded audio or video presentation on a single, tightly defined topic. Microlectures are typically produced by an instructor, who might begin by drafting a rough scrip…
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Moving Outside the LMS: Matching Web 2.0 Tools to Instructional Purpose
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September 7, 2011
What considerations support the decision to either augment or replace an institution’s existing learning management system (LMS) with a cloud-based, Web 2.0 technology tool to suppor…
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Engineering Informatics for Bio-Inspired Robots
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October 16, 2007
Engineering Informatics for Bio-Inspired Robots is an NSF-funded project trying to break down barriers to collaboration between engineering and computer science departments. Faculty members parti…
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CyberBridges—An Authentic Learning Case Study
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September 14, 2007
CyberBridges trains graduate students how to use cyberinfrastructure (CI) -- a combination of computing systems, applications, and virtual organizations. Supported by NSF, CyberBridges hinges on …
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nanoHUB - An Authentic Learning Case Study
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August 9, 2007
nanoHUB is an online portal for nanotechnology researchers, instructors, and students created by Purdue University and the National Science Foundation. It uses cyberinfrastructure to provide acce…
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MARIACHI - An Authentic Learning Case Study
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August 2, 2007
The Mixed Apparatus for Radar Investigation of Atmospheric Cosmic-Rays of High Ionization (MARIACHI) project is setting a new standard for authentic learning—enabling students to learn by doing…
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7 Things You Should Know About Virtual Worlds
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June 15, 2006
A virtual world is an immersive online environment whose "residents" are avatars representing individuals who participate through the Internet. Many institutions are experimenting with …
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ELI Innovations & Implementations—DukeCapture: Automated Classroom Lecture Recording
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January 1, 2006
Duke University is developing DukeCapture, an automatic lecture recording service. It will allow instructors to easily record audio, video, and visuals from a lecture, knowing that the files will b…
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ELI Innovations & Implementations—DRE at Purdue: A Distributed Rendering Environment for Teaching Animation and Scientific Visualization
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January 1, 2006
Purdue University's Distributed Rendering Environment (DRE) allows students to render 3D models and animations using grid computing. The DRE's long-term goal is to lower the threshold of …
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