Main Nav

ELI provides a variety of member resources from white papers, to briefs and the always popular 7 Things You Should Know About…™ series as well as podcasts, videos and online event archives to keep you well-informed of emerging trends. 

Search results

Showing 1 - 9 of 9 Results

Sort by:

Considering Classroom Seating for Students and Faculty in the 21st Century
March 19, 2014

In colleges and universities, the physical learning environment embodies an institution’s educational philosophy and priorities. Ideally, such environments are planned with considered attention…

7 Things You Should Read About Makerspaces
October 25, 2013

Makerspaces are physical location s where people gather to share resources and knowledge , work on projects, network, and build. The "7 Things You Should Read About..." series fro…

7 Things You Should Know About Makerspaces
April 9, 2013

A makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and working room in a community environ…

7 Things You Should Know About Collaborative Learning Spaces
January 8, 2013

Alternative classroom designs have emerged that support collaborative learning and shift the focus away from lecture-based formats. Collaborative learning spaces generally involve new…

Role-Differentiated Responses to Active Learning Classrooms: The University of Minnesota
November 1, 2012

Technology-enhanced learning spaces called Active Learning Classrooms (ALCs ) have become an important component of the teaching and learning paradigm at the University of Minnesota. Since Aug…

Classroom.NEXT: Engaging Faculty and Students in Learning Space Design
July 27, 2011

The Center for Excellence in Teaching and Learning at Texas Wesleyan University undertook a project to find out what a classroom would look like if it were designed by faculty and students …

7 Things You Should Know About the Modern Learning Commons
April 11, 2011

The learning commons, sometimes called an “information commons,” has evolved from a combination library and computer lab into a full-service learning, research, and project space. A…

Learning Environments: Where Space, Technology, and Culture Converge
October 29, 2009

The introduction of information technologies into higher education added new dimensions to the educational enterprise and led to investigations into how the design of learning spaces affects teac…

ELI Discovery Tool: Learning Space Workshop Guide
January 18, 2007

We know that space can affect learning—but how? The answer to that question depends not only on our understanding of how people learn, but also our understanding of learners. And, as informatio…

Close
Close


Annual Conference
September 29–October 2
Register Now!

Events for all Levels and Interests

Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.

Close

Digital Badges
Member recognition effort
Earn yours >

Career Center


Leadership and Management Programs

EDUCAUSE Institute
Project Management

 

 

Jump Start Your Career Growth

Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.

 

Close
EDUCAUSE organizes its efforts around three IT Focus Areas

 

 

Join These Programs If Your Focus Is

Close

Get on the Higher Ed IT Map

Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
 

 

Close

2014 Strategic Priorities

  • Building the Profession
  • IT as a Game Changer
  • Foundations


Learn More >

Uncommon Thinking for the Common Good™

EDUCAUSE is the foremost community of higher education IT leaders and professionals.