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ELI provides a variety of member resources from white papers, to briefs and the always popular 7 Things You Should Know About…™ series as well as podcasts, videos and online event archives to keep you well-informed of emerging trends. 

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7 Things You Should Know About Augmented Reality
October 15, 2005

Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space a…

7 Things You Should Know About Challenge-Based Learning
January 11, 2012

Challenge-based learning (CBL) is similar to problem-based learning , but with CBL, students formulate the challenges they will address . Through a process of discussion and research, …

7 Things You Should Know About Digital Storytelling
January 15, 2007

Digital storytelling involves combining narrative with digital content to create a short movie. Digital stories can include interactive movies with highly produced audio and visual effects or pre…

7 Things You Should Know About Google Jockeying
May 15, 2006

A Google jockey is a participant in a presentation or class who surfs the Internet for terms, ideas, Web sites, or resources mentioned by the presenter or related to the topic. The jockey's …

7 Things You Should Know About Instant Messaging
November 15, 2005

Instant messaging (IM) is a form of online communication that allows real-time interaction through computers or mobile devices. Although typed text remains the primary convention for IM, the tech…

7 Things You Should Know About Virtual Worlds
June 15, 2006

A virtual world is an immersive online environment whose "residents" are avatars representing individuals who participate through the Internet. Many institutions are experimenting with …

Approaches That Work: How Authentic Learning Is Transforming Higher Education
July 27, 2007

Authentic learning aligns well with the needs of today's participatory learners. The challenge is to channel their online and collaborative abilities and interests into academic pursuits, he…

Authentic Learning for the 21st Century: An Overview
January 1, 2007

Learning-by-doing is generally considered the most effective way to learn. The Internet and a variety of emerging communication, visualization, and simulation technologies now make it possible to…

ELI Innovations & Implementations - Calibrated Peer Review: A Writing and Critical-Thinking Instructional Tool
January 1, 2005

Calibrated Peer Review (CPR) is a Web-based program that allows instructors to incorporate frequent writing assignments into their courses, regardless of class size, without increasing their gradin…

ELI Innovations & Implementations - SCALE-UP: Student-Centered Activities for Large Enrollment Undergraduate Programs
January 1, 2005

The SCALE-UP Project provides an effective and affordable model for introducing hands-on, team-based learning into large-enrollment undergraduate courses. SCALE-UP's approach to undergraduat…