-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Save the date!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Search results
-
2007 Horizon Report
-
January 1, 2007
The 2007 Horizon Report looks at six selected areas--"User-Created Content," "Social Networking," "Mobile Phones," "Virtual Worlds," "New Scholarship …
-
2011 Horizon Report
-
February 8, 2011
Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas o…
-
2012 Horizon Report
-
February 3, 2012
Co-produced by ELI and NMC each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one…
-
2013 Horizon Report
-
February 4, 2013
Produced by ELI and NMC each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to…
-
7 Things You Should Know About Augmented Reality
-
October 15, 2005
Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space a…
-
7 Things You Should Know About Cyberinfrastructure
-
August 20, 2007
Cyberinfrastructure is not a new technology, per se, or merely a better, faster Internet. While cyberinfrastructure brings together high-performance computing, remote sensors, large data sets, mi…
-
7 Things You Should Know About Projecting from Mobile Devices
-
March 7, 2012
Emerging technologies allow users to connect to classroom projection systems from mobile devices , including tablets and some smartphones. Such tools can change the character of interaction…
-
7 Things You Should Know About Twitter
-
July 18, 2007
Twitter is an online application that is part blog, part social networking site, and part cell phone/IM tool. It is designed to let users describe what they are doing or thinking at a given momen…
-
Empowering Students and Instructors: Reflections on the Effectiveness of iPads for Teaching and Learning
-
April 12, 2012
Devices like the Apple iPad call for purposeful experimentation to see how mobile technology might be used in teaching and learning and in updating established educational models to engage todayâ…
-
Framing Mobile Initiatives to Measure Impact
-
October 1, 2012
Despite the proliferation of mobile devices and mobile activity—not only in the general population but also in the teaching and learning community, right down to the classroom level— mobile …
Filter by type
Filter by Publications
Filter by Library Taxonomy
- Distributed Computing [x]
- Student Engagement and Interaction [x]
- Information Technology Management and Leadership (12)
- Teaching and Learning (12)
- Mobile Computing (11)
- E-Learning (8)
- Mobile Learning (7)
- Games and Gaming (4)
- Instructional Technologies (4)
- Tablets and iPads (4)
- Teaching (4)
- Analytics (3)
- Assessment and Evaluation (3)
- Augmented Reality (3)
- E-Content (3)
- IT Integration (3)
- Institutional Management (3)
- Learning (3)
- Libraries and Technology (3)
- Networking and Emerging Technologies (3)
















