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ELI provides a variety of member resources from white papers, to briefs and the always popular 7 Things You Should Know About…™ series as well as podcasts, videos and online event archives to keep you well-informed of emerging trends. 

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Classroom.NEXT: Engaging Faculty and Students in Learning Space Design
July 27, 2011

The Center for Excellence in Teaching and Learning at Texas Wesleyan University undertook a project to find out what a classroom would look like if it were designed by faculty and students â€â€¦

Empowering Students and Instructors: Reflections on the Effectiveness of iPads for Teaching and Learning
April 12, 2012

Devices like the Apple iPad call for purposeful experimentation to see how mobile technology might be used in teaching and learning and in updating established educational models to engage todayâ…

Framing Mobile Initiatives to Measure Impact
October 1, 2012

Despite the proliferation of mobile devices and mobile activity—not only in the general population but also in the teaching and learning community, right down to the classroom level— mobile …

Septris and SICKO: Implementing and Using Learning Analytics and Gamification in Medical Education
March 11, 2014

In recent years, the video game industry has become the leading form of entertainment in terms of global total revenue. More than half of Americans play video games, with an average of two gamers…