Providing Students and Visitors With Kiosk-Based Campus Information System Copyright CAUSE 1994. This paper was presented at the 1993 CAUSE Annual Conference held in San Diego, California, December 7-10, and is part of the conference proceedings published by CAUSE. Permission to copy or disseminate all or part of this material is granted provided that the copies are not made or distributed for commercial advantage, that the CAUSE copyright notice and the title and authors of the publication and its date appear, and that notice is given that copying is by permission of CAUSE, the association for managing and using information technology in higher education. To copy or disseminate otherwise, or to republish in any form, requires written permission from CAUSE. For further information: CAUSE, 4840 Pearl East Circle, Suite 302E, Boulder, CO 80301; 303449-4430; e-mail info@cause.colorado.edu Background "I don't keep regular hours: I work and I go to a community college and a university. I don't necessarily need to see a person every time I need information. I expect that there will be some sort of system in place so that I can access information at my convenience. That doesn't mean that it's available just during the day. I can be at home, at work, and I take night classes as well. I need to have the information when it is convenient. Some may say that this is difficult, but this is the way that I need to have it to continue my education. I'm in a different generation than my parents: the slacker generation, Generation X, the MTV generation, whatever you call it. We want things differently; it has to be slick, captivating, visually appealing, pleasing. Society is pumping all these images at me that really catch my attention so its kind of difficult to focus in on a static type of media. I really like getting good service when I need it; most of the time I need to know something to continue on and if I have to go through a bureaucracy to get to it, I may never even both to do it or be frustrated as I try to get that service." Does Fred sound like a student on your campus? He represents a new generation of students to enter higher education: * they are computer literate, if not fluent; * they have an urgency about them in obtaining information, services, and instruction, based upon their personal obligations, work commitments, and academic goals; and * they expect the same or better level of service from their campus environment that they are able to obtain in their commercial world. How do the faculty and staff feel who work with this type of student as well as the more traditional students? Many of those who were attracted to their professions are frustrated by the amount of time that they must spend in "search and retrieval" non- professional activities. For example, advisors must take time in searching through various text files and making several phone calls for current information regarding which support services may be available to their students: at what time, in which location and whom to contact. As advisors provide guidance to students regarding their course of study, they typically must take time to search through the many hard copy versions of catalogs to find the appropriate one for a particular student and then make a "judgment call" regarding an exception to the prescribed curriculum to accommodate the students "unusual" circumstances. The time taken for search and retrieval is time that could have been devoted to advising students with specialized circumstances and to designing expert systems that could serve more students. You may have reduced the number of staff in your office, perhaps through an early retirement program. While your enrollments may be steady, there are more part-time students who place increased demands for information upon your staff. The work week is in excess of forty hours not nearly long enough to offer students the level of service that you would like to provide. Have you recently determined how much time a staff person spends in providing a duplicate class schedule to students during the first week of class; how many students request an official transcript during the semester; and do staff in the Financial Aid office spend most of their time answering inquiries regarding the status of students' awards? With issues of this nature confronting higher education, many institutions are looking for effective strategies to respond. One source of expertise is the business and industry community. Stan Davis and Bill Davidson, in their book, 2020 Vision, suggests that organizations can renew themselves by creatively using a plentiful, but unrecognized, resource within higher education. He states, "In every economy, the core technology becomes the basis for revitalization and growth. Information technologies are the core for today's economy, and to survive all businesses must "informationalize." From small mom-and-pop stores to giant global corporations, the point to grasp is not merely that all economic activities will depend upon information to create and control their destiny. We've heard that already. And while it's true, this truth manifests itself so slowly - over decades - that people have tired of it. For many, it is the unpoured honey. Instead of focusing on its not-so-newness, we must focus on the growing power and consequences of this truth. The point is that the economic value from generating, using, and selling information is growing significantly faster than the value added by producing traditional goods and services. ...The value of any product can be increased by incorporating intelligence, information content, and services." 1 The authors maintain that the assumptions in 2020 Vision are applicable in the higher education context. To make the advice relevant, however, one must assume that the "products" of higher education are service, instruction, and research. The consumers of these products are students. To respond to the current and emerging needs of these consumers, the authors suggest that institutions improve the information content of services provided to students, allow students to conduct their own business transactions using information technology, and provide students with an information-enriched and accessible, learning environment. The purpose of this paper will be to illustrate how institutions can create new, service-related products based upon the effective use of information resources. The authors first, will identify the factors that accelerate or decelerate the process of creating new products by optimizing information resources; second, will present a model to "informationalize" colleges and universities; and third, will describe how one institution, Sinclair Community College, has begun to informationalize its campus environment and creatively design a new product: an expert system for advising. The paper is organized into the following sections: (1) Problem Statement, (2) Conceptual Model, (3) Application, and (4) Summary and Conclusion. Section One: Problem Statement There is growing evidence that higher education is in a paradigm shift, although there is great variability among institutions as they accelerate/decelerate the process of change. The factors that contribute to the process of change are organized in this paper into the following categories: social, political, economic, and technological. Some factors pertain to the vestiges of tradition and others are the harbingers of the future "enterprise." These latter factors are the catalysts creating a paradigm shift within institutions who are transforming from an "industrialized" single entity organization to an informationalized, "enterprise-wide" educational network. Social There are at least three social factors that stimulate the informationalizing process. The first is the heterogeneous student body. For a number of years, higher education has acknowledged the changing demography of its student body. To reiterate these characteristics, the students of today are older, more ethnically diverse, more part-time, and more diverse in their learning styles than were their predecessors. The implication of this heterogeneous student body is that institutions must offer information more conveniently, easily, and use more than one medium of communication and instruction. The second factor is that the high school graduates now entering higher education are a "product" of the "media generation." They learn from "infotainment." When these students sit in a large lecture class with only the professor at the front of the classroom, the student's attention wanes, despite the expertise and experience of the professor. Many of these students have become accustomed to communicating electronically, performing simulations using Nintendo games, and are heavy users of desktop software tools. However, one must also recognize that there are many other students who are not a part of the media generation and are not comfortable with technology. They seem to prefer large, anonymous lecture classes; but, like their younger counterparts, they too have other personal and work demands that require more accessibility to information. The implication of this second social factor is that institutions must be prepared to provide multi-media in both its services and instruction as well as facilitate the transition from text to image processing of information to those whose "first language" was text-based information. Political The social factors identified above accelerate the process to informationalize a campus. The political factors to be identified in this section, however, tend to "decelerate" the informationalizing process. The first political factor is referred to as "the security shield." The turf battle between and among offices regarding who owns the data is well known in higher education. To explain the basis of this battle, one must view information as a resource of power. The person who controls the information, therefore, has power. While data security is a legitimate requirement, data security should not be used inappropriately as a shield to fend off the "information aggressors," since these aggressors are the students and faculty and staff who work with these students. For example, why must someone in the Registrar's office have sole responsibility to update a student's address when the student, who actually "owns" this information should be able to directly input this information into the computer, via voice and/or a kiosk? The second political factor is the "reluctant giver." The recipients of higher education are the students and the communities in which they reside. These communities, as formalized in governing bodies and governmental agencies, want to know more about the colleges and universities that they support. The Student Right to Know legislation is just one example of their need for information. Although not publicly acknowledged, there is an undercurrent of reluctance among the information-rich. They respond with legitimate excuses such as "they won't understand the context of the information; they will be comparing apples and oranges, and it will take one FTE six months just to provide the information." While there is merit in each of these statements, one cannot discount the reluctance of colleges and universities to "charitably" donate information to their "publics." Economic There are four economic-related factors that can accelerate or decelerate the informationalizing process. The first factor that could accelerate the change is the ability of institutions to optimize their current information resources. The investment that has been made in building a robust database could be optimized; perhaps using the business model of "creating new products and markets." For example, an institution could provide new ways to access the data such as through voice technology and multi-media kiosks, thereby extending the use of the data to "new users," students and the community. An institution also could use these data in new ways, transforming the data into information that is interactive and rule-based. Using this strategy, institutions could extend the lifespan of their existing information resources while creating new products to informationalize the campus. The second factor that could accelerate the process of change is the willingness of institutions to leverage their current and future investments by forming partnerships with other institutions and organizations. To do so, an institution must be willing to migrate out of its homogeneous environment into a heterogeneous one that includes other higher education institutions, K-12, governmental agencies, and business and industry. The network, or highway of communication, now offers institutions the capability to share information resources that traditionally might reside in a single facility at a single institution. Institutions may collaborate with hardware and software vendors to jointly develop new applications. The third economic factor is the ability of institutions to creatively diversify their revenue portfolio. These institutions are expanding their portfolios from the traditional sources of revenue: public appropriations, tuition, and endowments. The information resources in an institution may constitute a new source of revenue if creatively and appropriately "packaged." For example, businesses, such as fast food providers and copy services, may wish to advertise on campus kiosks and will pay, or at least purchase, the kiosk to do so. Promoting campus events and services to the community through kiosks located in shopping malls, as one possible high visibility location, may generate increased attendance at these events and utilization of these services on a fee basis. Another example pertains to the expertise available in higher education. Traditionally, professors have written and published books and received royalties for these works. Cannot this same model be used to share other sources of expertise and information in the institution? Some may regard such a notion as antithetical to the values and tradition of higher education; for some it may stimulate them to creatively and appropriately use all of the expertise and information resources of higher education to generate new sources of revenue to support innovation. The fourth economic factor, interrelated with social, political, and technological factors, is the ability to rethink and restructure business processes. The status symbol of today is not how many new staff you've hired this year, but rather, how much have you reduced your staff . The administrator who is able to do more with less is the one to be envied, not the administrator who has the largest staff. An example of one of the areas in which an institution may restructure is in the admissions and records offices. As a starting point, simple questions can be asked: how much time is spent, by how many staff, accessing, copying, stuffing envelopes, and mailing information such as transcripts, class schedules, and grades? How much time do advisors and counselors spend in accessing information, such as the course catalog, referral services for students (including their location, office hours, and type of service) compared to time dedicated to focused, one-on-one counseling and advising of students with specialized interests and needs? The capability for students to personally and directly access relevant information through voice and kiosks can immediately relieve staff and faculty of these time consuming, routine tasks. As the business world says, "time is money." Thus, not only can the use of information be optimized but also the amount of time can be reduced. A formula can be derived to analyze the cost effectiveness of these tools, based upon the amount of time and number of people required to provide a given piece of information. Technological There are three technology-based factors that can accelerate the process of informationalizing the education enterprise. The first factor is the availability of a campus-wide, externally linked, network. This important institutional lifeline must connect all physical locations of the campus and extend the lifeline to the entire academic, governmental, and business communities throughout the world. For many institutions, however, there still are "small, remote communities" within the campus and organizational structure that do not have access to the "interstate highway system" (e.g. faculty offices, classrooms, and local area networks). Until all of these communities are connected to the campus and broader educational enterprise, institutions cannot fully informationalize their organizations. The second technical factor pertains to an institution's information technology migration plans. Those institutions who, in the eighties, were regarded as "technologically advanced" because they had comprehensive mission critical systems operating on large mainframes accessible by staff from their terminals, now find themselves faced with becoming "technological dinosaurs." To survive in this emerging environment, institutions are confronted with the following challenges: migrating their mission critical applications to a client/server architecture; equipping all faculty, staff, and student labs with a minimum of 486 class personal computers, all with network cards; building their campus backbone; wiring all offices and classrooms, many with voice, data, and video; connecting all their local area networks to the backbone; offering access to and training all users in the use of Internet; acquiring desktop software and training all employees in these productivity tools; and reorienting and retraining technical staff from "data processing" personnel to designers, network navigators and managers, and user consultants. A number of institutions are taking an incremental approach to creating a client/server architecture. For example, they have developed/acquired value-added applications that reside on servers but are linked to administrative systems that operate on the mainframe. To provide benefits to users as the institution is migrating, some institutions are using new and existing technologies in creative ways to optimize the use of information available in their current mainframe-based administrative systems. The third technology-based factor is the creative use of existing and new technology. One example of the tools they are using is voice response technology, a capability that institutions have been using since the early eighties, but typically the application was limited to the registration process. The trailblazer institutions are reconsidering and now offering students access to information using voice technology in a multitude of ways, among them the following: grades, admissions status, financial aid status, graduation check. They also are facilitating the conduct of business through credit card voice response registration and providing daily updates as to campus activities. A second example of the creative use of existing and new technology, and the focus of this paper, is a campus information system accessible on kiosks. The concept and use of kiosks has been in existence for many years and in many countries. In its original form a kiosk, or "kioski" was a closet sized, stand-alone structure that carried convenience items. The technology-based kiosk enclosures became popular with the advent of Automatic Teller Machines (ATM). Today we see kiosks that can present information in multi-media form using CDs or laser disks, can print screens for which the requester would like a copy, can include a telephone, debit card/ ID card, and offer other features such as a membrane keyboard and voice activation. The convenience that students experience in their commercial life with ATMs increasingly is being offered to students and visitors on college and university campuses. Institutions are beginning to "unearth" their embedded information resources by completing their networks, developing a client/server architecture, and by creatively using existing and new technology. Section Two: Conceptual Framework The conceptual framework has two components. The first pertains to the evolving potential of the information resource and the second pertains to the integration of tools to optimize the potential. The first component is based upon a model that assumes an interrelated continuum that commences with simple, quantitative data and concludes with complex, qualitative wisdom. Table 2-1 depicts the model graphically. Table 2-1 Information Resources Continuum Model (TABLE NOT AVAILABLE ELECTRONICALLY) The definitions used for this model are as follows: Data: numerical information suitable for computer processing Information: the act of informing or the state of being informed Analyze: to separate into elemental parts or basic principles so as to determine the nature of the whole Synthesize: to combine as to form a new, complex product Knowledge: comprehension acquired by experience or study Application: the act of putting to a special use or purpose Wisdom: good judgment, common sense When this model is adapted to the higher education context, the more common application relates to instruction and research. For purposes of this paper, however, the authors have applied the model to other information-related aspects of higher education. For example, in the area of advising, there are data that are appropriate for computer processing. such as calculating a GPA. The data can be used as information when they are made available to students in a meaningful context such as their applicability toward students' educational objectives. An advisor can analyze information regarding students and the choices that they make by determining some basic principles that apply to students generally. Advisors also may synthesize the information by combining it with their own experience in working with students so that a new, enhanced understanding of student behavior can be derived. The understanding acquired by an advisor working with students is referred to in the model as knowledge. When students translate the advise into action, or application, the advisor is able to measure the effectiveness of his/her advise. and further develop wisdom, or good judgment, regarding the most effective way in which to advise students. Those institutions who are recognizing the potential of the information resource are those who are translating information into its more advanced forms of knowledge and ultimately wisdom. The second component of the conceptual framework pertains to processes and technologies to store, manipulate, access, and disseminate the information resources. The first model illustrates the traditional way in which students access information. As noted in the graphic, students typically have relied on family and friends for information. When they request information from their institution it is either through hard copy written response or with a secretary or other staff member. The secretary typically must obtain the information from her personal computer or terminal linked to the mainframe or from hardcopy stored in files. Her supervisor, generally not available for direct student contact, "supervises" the process. To obtain instructional information, the student has access through books and classroom instruction. This model, or paradigm, reflects many of the principles of the industrialized society such as a bureaucratic organizational structure. --see Appendix A: Traditional Model The new information model graphically depicts the student at the heart of the enterprise, accessing information through various tools such as his pc, phone, kiosk, or personal contact. In this new model, the students have direct access to information and do not have intermediaries--or barriers-- to obtain the information he needs or to conduct business transactions. The mainframe applications can be accessed through a server networked to personal computers. Voice response technology can reside on a server and provide students with simple access to all the information-related resources of the model. Networked kiosks, linked to the mainframe through a server, provide additional integrating technologies such as multi-media presentation of information resources, particularly the sharing of knowledge and wisdom. The kiosks also can integrate related businesses processes with a single student ID/Debit card. With these tools and the expertise available in higher education, institutions can optimize all of their information resources to create an informationalized, educational enterprise. When this model is combined with the Information Continuum Model described above. the information can be shared with students in the form of knowledge and wisdom using such tools as multi-media kiosks where the experts are visible in full-motion video. Students also could use the kiosk to access an expert system for advising that would be either a substitute for or complement to an advisor, depending upon the student's particular needs. Family and friends still play a key role, but they are integral to a students way of life and they can be accessed using technology as well. Technology becomes the integrator and facilitator of optimizing the information resources in colleges and universities. The institutions who use it well are consumer drivers, not consumer driven, providing a student-centered, educational enterprise. --see Appendix A: New Information Model To test the premises stated in this conceptual framework, the authors present an example of one institution, Sinclair Community College, which is aggressively moving along the continuum from data to wisdom, using applications, tools, and technology to integrate all of its information-related resources. Section Three: Illustration Overview Sinclair Community College, located in Dayton, Ohio, is an example of an institution that is working aggressively to restructure its information systems and supporting administrative processes. Sinclair has recently replaced outdated administrative software with the Colleague system, a comprehensive student information software package marketed by Datatel, Inc. Colleague is accessible campus-wide at Sinclair through an ethernet network with a fiber backbone, using TCP/IP protocol. The campus network provides the Sinclair community with access to Internet, the library system, and to many software packages for office productivity, in addition to Colleague databases. With these computing facilities and a strong dose of imagination, Sinclair has moved rapidly toward a student-centered, informationalized campus environment. A centerpiece of this transition is the InTouch kiosk system, which offers Sinclair's students convenient access to data, information, knowledge, and even wisdom (or at least very specialized expertise). Developed in partnership with The Robinson Group, Sinclair's InTouch kiosk software merges several disparate technologies into a smoothly integrated system for information delivery. Multimedia adds appeal and ease of use; relational databases provide rapid access to small collections of data that are relatively stable, while the campus network provides real-time access to highly volatile information in the extensive Colleague databases. Artificial intelligence adds an entirely new dimension to kiosk functionality; through an interactive dialog with the student, the kiosk's Intouch Counselor gives personalized recommendations and suggestions. While traditional databases deal with the questions, "Who? What? When? Where?", the counseling expert system helps Sinclair students explore "What if?", "So what?" and "What does that mean to me?" The concept of a "smart kiosk" grew out of a Sinclair project called CWEST ("Counseling With Expert Systems Technology" -- pronounced "quest"), which was initiated in the summer of 1990. CWEST was funded primarily by a grant from the State of Ohio to promote the use of artificial intelligence and expert systems; the underlying objective was the transfer of technology from military to civilian applications. To this end, a team of Sinclair faculty and staff worked with the Center for Artificial Intelligence Applications (CAIA), an organization funded by the Air Force, to develop an expert system prototype. Application for an Expert System The Sinclair team selected academic advising for its expert system domain for several reasons: 1. Academic advising is inherently rule-governed and logical; the team felt that "if-then" rules could be defined for much of the knowledge domain. 2. Academic advising is an area that is familiar to almost everyone on campus; rather than selecting an esoteric topic, the Sinclair team preferred a project in which many faculty, students, and staff could participate. 3. Like most community colleges, Sinclair has an insatiable need for counseling services (both academic and personal) due to the increasing numbers of under-prepared and non-traditional students, the diversity of its student body, and the complexity of its program offerings, which include a full gamut of vocational and university-parallel options. 4. Recent budget cutbacks make it unlikely that Sinclair will add more counselors to meet the increasing demand. An automated academic advisor could expand access to counseling resources without adding more staff. Phase One: Design During the first year, the CWEST team created a prototype of an expert system that could assist students with the selection of courses for the next term. Although the prototype operated with only small and simplified data files, the team was convinced that a full-scale system could be implemented. At that point, the CWEST team turned its attention to the question of an appropriate delivery platform. The team decided to pursue the idea of a touch-screen kiosk, possibly with multimedia, so that the expert system could be made available in convenient locations, and the system would be appealing and easy to use, even by students who are not computer literate. However, the decision to field the system on a touch- screen kiosk platform had an unexpected impact on the project. Almost immediately, the team realized that a CWEST kiosk could be used for many other applications, such as maps and general campus information, access to mainframe information, and (perhaps) on- line registration. As the team sorted through kiosk application possibilities, the definition and scope of the CWEST project went through alternating cycles of expansion and contraction, accompanied by rising and sinking levels of enthusiasm, anxiety, and confusion on the part of the team members. One fact was emerging clearly, however: the team's vision of CWEST had become too large an undertaking for the Sinclair team to complete on its own. Phase Two: Development The difficulty of scope and resources was resolved in December of 1992, when Sinclair formed a partnership with The Robinson Group (TRG) to combine the CWEST advising expert systems with TRG's Intouch kiosk software. The TRG/Sinclair partnership was formed after a single meeting at which demonstration software was exchanged. It was immediately apparent to both parties that the products were complementary and compatible in concept and function. In the knowledge engineering phase, the CWEST team used a sophisticated expert system shell for rapid prototyping. However, to field test the system it was necessary to rewrite all the rules and algorithms in other languages (ToolBook script and C, specifically) so that the modules would be compatible with the Intouch kiosk software and the touch-screen interactivity. The AI modules were also redesigned internally to be primarily table- driven, so that they can be modified with relative ease to fit another institution's programs and course load factors. Phase Three: Implementation: The software merge was accomplished during the winter and spring of 1993. In May of 1993, Sinclair installed six kiosks (in six different buildings on campus) running the combined TRG/SCC Intouch software, initially in stand-alone mode. In August the kiosks were connected to the campus network for access to Colleague databases. Since then, new features and enhancements are continually being added in response to suggestions of administrators, staff, and students, and additional kiosks will soon be installed on campus and at off-campus locations. Sinclair is also in the process of implementing a telephone registration system, and is working on an interface between the kiosks and the telephone system. Implications The CWEST project, which began as an AI initiative, has evolved in directions unanticipated by its authors. This is not at all unusual for an AI project. In recent years, many software developers working with AI and expert systems are recognizing that AI cannot be a stand-alone technology; to be successful, AI must be integrated smoothly into comprehensive information systems that include many other components, such as relational databases, graphical user interfaces, multimedia, and traditional non-AI programming. In the Intouch system, the AI modules make up only a small portion of the total program code, yet they contribute dis- proportionally to the value of the kiosk. Based upon Sinclair's experience, the authors conclude that integrating expert systems and traditional software is fairly difficult to accomplish. There are two fundamental reasons why this is the case: 1) the development process for an expert system is usually quite different from traditional software development process; and 2) the software tool kits are not usually compatible. The expert system tool kits (or "shells") have been designed to support the non-traditional style of development preferred by the artificial intelligentsia. A traditional software application is designed to satisfy a very specific purpose which is clearly and precisely defined, usually in formal specifications. Typically, every aspect of the application is discussed carefully with the client, and all decisions meticulously documented before the programmer writes a line of code. A typical expert system, in contrast, is not exactly designed. The process of design starts out as a fuzzy, ill-defined idea and then grows exponentially into a larger fuzzy composite of ideas. At some point during its non-linear development cycle, the expert system begins to acquire a shape and purpose, and the authors and domain experts suddenly understand what it was that they meant to be doing all along. This is a process called "knowledge engineering," and the development style is "iterative," which is another way of saying "trial and error." It is an exploratory style in which the authors begin with a few "if-then" rules to solve a problem, and then add more and more refinements until the system behaves, more or less, as desired. For example, one could start with the rule: "If you have a full time job and five children at home, you should not take any more than one class at a time." Then one could add more rules to advise the student about his/her credit hour load: level of job stress, ages of children, grade point average, the level of support received from home for school work, etc. While this might seem to be a straight-forward process, the designers found out what it is not. The first challenge (and sometimes the primary challenge) is to articulate clearly what the question is that the designers are trying to solve. For example, the CWEST team began with the question, "What courses should I take next term?". It soon became apparent that the scope of that question was so large and complex that it needed to be broken down into a series of smaller chunks, such as: "What courses do I have left to take?" "How many credit hours should I take?" "What courses are required for my major?" "What courses have I already taken?" "Which of these are offered next term?" "Which of these have I had the pre-reqs for?" It might be obvious that steps two through four above are identical to the steps required to do a degree audit -- that is, matching degree requirements and completed courses to determine remaining requirements. While a degree audit is a very challenging data processing problem, it is not necessarily an AI problem. However, the first chunk, "How many credit hours should I take?" is exactly the kind of "squishy" and elusive problem best suited to an AI solution. This question became the first chunk that the CWEST team set out to solve. As many advisors are aware, credit hour load is a very critical question for the majority of students at community colleges -- the older students trying to balance their commitments to jobs and families along with college classes. Although it is posed as the simple scheduling question, "How many credit hours should I take?", the credit hour load question serves as a spring board into an exploration of complex personal and academic issues that will have a bearing on the student's success. Knowledge engineering, in this case, involved codifying the judgment and expertise of several academic counselors who have worked personally with hundreds (or probably thousands) of students. Another AI module addresses the question "What major should I choose?" To develop this module, the authors researched materials used by career counselors, such as the Strong-Campbell Interest Inventory, the Myers-Briggs test, and job classifications used in the Dictionary of Occupational Titles, published by the Department of Commerce. After studying these and several other instruments, the CWEST team decided that none of the existing question sets was appropriate for the CWEST application. Most were much too long; kiosk users would not have the patience to answer more than about 20 questions. Further, the kiosk application should be specific to Sinclair programs, rather than a comprehensive career advisor such as the DISCOVER system marketed by American College Testing Program, or SIGI PLUS from the Educational Testing Service. Finally, the questions should address academic interests as well as career interests, since the module is to suggest possible Sinclair majors, rather than job titles. After many weeks of work, a list of relevant questions was narrowed down from a few hundred to about twenty. Careful consideration was given to the wording of each question, so that the student would give as honest a reply as possible. Then Sinclair's academic advisors were asked to rate each degree program on each of the factors, such as the program's emphasis on writing or math or scientific problem solving. All of the ratings were entered into a database, and a matching algorithm was developed to match the student's responses with the ratings for each of the various degree programs. When the student runs the module, the kiosk asks the student to rate himself on each factor, usually on a scale of one to ten. The output to the student is a list of the five best matches. Validation and Verification Expert systems are notoriously difficult to test, since they deal with "squishy" factors, and the accuracy of the recommendation is a usually a matter of subjective opinion. Further, making adjustments to the rules to fix one "wrong" case will frequently cause problems for other cases that were working correctly. Another challenge is finding appropriate human subjects. The CWEST team felt that it was very important to test the advising modules with many different groups of students who represent the diversity of our student population. Initially our volunteer beta-testers came from the Accounting Club and Student Government. However, we found that these students tended to represent the higher levels of academic achievement and ability. To find more representative samples, we used students who were waiting for appointments with counselors, and also students from first-term English classes. The credit hour load module has been tested exhaustively, using written surveys and live beta tests. The "major choices" module has also been tested extensively in beta mode, and its actual use is being tracked in log files where responses and recommendations are recorded. These log files will be used for continuing evaluation of the module's recommendations. Results Sinclair's six kiosks have been running continuously since late May, 1993. The volume of use varies from 10 to 100 users per day per kiosk, with the peak activity (to date) during the registration period for Fall Quarter. While all of the main menu options are getting steady use, the most popular function is the access to personal records in the Colleague system, which currently includes unofficial transcripts and class schedules. Each of Sinclair's Intouch kiosks with automated advising is currently providing the following services to students, based on activity recorded during September 1993: 41 hrs/month - academic advising 42 hrs/month - access to personal records 15 hrs/month - financial information & assistance 2 hrs/month - employment information 11 hrs/month - general campus information ------ 111 hrs/month - total time in use If performed by humans, these services would cost the institution about $1,542 per month. This figure is based on salaries (plus fringe benefits) of people who would typically provide equivalent service: academic counselors (41 hours), clerical staff (59 hours), and student employees (11 hours). The total cost of a kiosk, including installation costs (spread over four years) plus annual maintenance, is estimated as about $600 per month, or less than 40% of the "equivalent" human cost. Future Applications At Sinclair, the Intouch kiosk system marks the beginning of a revolutionary shift in the use of institutional database systems, from exclusive use by administrators and staff to direct, hands-on access by students. In fact, it is not difficult to imagine that students eventually will become the primary users of administrative systems. This drastic shift in the user base will have important implications for the structure and contents of administrative computer systems. As direct access by students becomes more prevalent, the institutional information systems can be expected to evolve along several dimensions: 1. Database content Institutions typically maintain items of information about courses, sections, students, and personnel which are critical to the administration of the institution, and much of this is useful to students. However, a student's need for information goes far beyond the data about class schedules and program requirements. Students are hungry for more qualitative information. Which courses in biology are really tough and time-consuming? What is Professor Jones' teaching style? Does she emphasize lectures, class discussion, research papers, weekly exams? What is the syllabus for ENG 219? What percentage of students dropped out of CHEM 312? Should I take calculus along with physics? This is "consumer-oriented" information that students, as customers, want to know when they are making choices about the educational products of the institution. Currently students are obtaining this qualitative information almost entirely from other students. 2. Presentation of Information Screen displays, as well as the navigation through a computer application, are typically designed with a particular type of user in mind. As students become direct users of institutional databases, the designers of screens will need to consider aesthetic appeal, ease of use, and especially the comprehension of information, from the students' point of view. Much of our current database information is stored in the form of codes which are meaningful to administrators and staff (and very efficient to store), but meaningless to students. 3. Security and Integrity While read-only access by students is becoming fairly wide-spread, few institutions are yet allowing direct updates of their databases by students, except through scripted telephone registration systems. In the future, most student information in administrative databases will be input directly by students. Security issues will need to be developed for adequate protection of privacy and data integrity. Processes developed for personal identification and PIN handling in telephone registration systems are a start. 4. Inter-Institutional Information Exchange The electronic exchange of information between institutions could significantly improve services to students. In the future, Electronic Data Interchange (EDI) will facilitate the transfer of student records, and also many other types of information. The need for EDI is especially evident in community colleges, in which significant numbers of students are either transferring credits into the institution or planning to transfer to a four-year school after graduation. It is often difficult and frustrating for students to obtain information about the transferability of specific courses between specific institutions. Electronic exchanges of articulation agreements and course-by-course equivalencies could certainly reduce the level of students' frustration and confusion. 5. Multimedia Databases Student access to institutional information could also provide the impetus for developing multimedia databases, which would be accessible through kiosks and the electronic highway of the future. These might include images and voice recordings of faculty and staff, campus maps, multimedia campus tours, and pictures of labs, classrooms, and residence halls. 6. Crossing the Course Section Boundary Traditionally, administrative systems have treated the course section as an atomic unit -- an indivisible chunk recorded in the student's transcript with a grade, credit hours, and course title. In course scheduling and faculty load assignments, the section is also treated as an atomic unit. The management of entities larger than sections (that is, courses and degree programs) have traditionally fallen under the jurisdiction of the administration, while record-keeping below the section level -- the syllabus, sequence of topics, assignments, test scores -- have traditionally been regarded as the domain of the professor teaching the class. Students obviously have an on-going need for information both above and below the course-section boundary. Access by students to administrative information could generate pressure for institutions to look at ways of integrating instructors' class records into the central information systems, although the political implications could be formidable. 7. Feedback from our Customers In the future, devices such as kiosks, telephones, and desktop computers will facilitate two-way communication between the institution and the student body by means of surveys and polls, as well as direct communication. As students become a primary user base of administrative systems, it will also be critical for software designers to obtain input from students regarding their information needs and the usability of information systems. Institutions will need to develop processes for organizing student focus groups and volunteers for beta testing, as Sinclair has done throughout the development of the expert systems and other components of the Intouch kiosk software. In summary, Sinclair's Intouch kiosk system provides a glimpse (if not a comprehensive vision), of things to come in the evolution of computing in higher education. As an institution, Sinclair feels strongly that the driving force of the revolutionary changes ahead will be the student as the primary user of our institutional information systems. Section Four: Summary and Conclusion The purpose of this paper was to illustrate how institutions can create new, service-related products based upon the effective use of information resources. The authors identified the social, political, economic, and technological factors that accelerate or decelerate the process of creating new products. The authors presented a conceptual framework to illustrate the potential of the information resource, ranging from data to wisdom. They also illustrated the capability of technology to optimize the information resources through the integration of technology and revised business processes. Finally, the authors shared their experience in informationalizing an institution, Sinclair Community College. They described how Sinclair is informationalizing by advancing the information contintunuum to wisdom, using technology such as an expert system for advising, accessible through campus kiosks. The authors conclusion draws from the "wisdom" of the student who was cited in the introduction: "The most helpful tools are those that let me get the information when I need it without having to stand in long lines. I don't necessarily feel that I have to ask people questions to get simple information. If I have a genuine problem, then I will go through the process of seeing someone like an advisor. But if I just want to get simple information, like where is something on campus, I can to go to the touch screen system on campus and just punch it in and find it out. I can go back as many times as I have to, and I am not embarrassed talking about it. First week of class, I can walk up to a kiosk and find out where my class is instead of walking around campus like a goof ball carrying it around. " 1 2020 Vison, Stan Davis and Bill Davidson, Simon and Schuster, 1991., p. 17