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- Active Learning [x]
- Student Engagement and Interaction [x]
- Learning (24)
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EDUCAUSE Library Items for Active Learning
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Games: The Best Way to Learn. Period.
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October 14, 2010
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A session at the EDUCAUSE 2010 Annual Conference
In an age of distraction, information overload, and disengagement, traditional methods of conveying information to students are increasingly ineffective. In this session, we argue that games—with…
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Engaged, Empowered and Enabled: The New K–12 Student Vision for Learning
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October 13, 2010
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A session at the EDUCAUSE 2010 Annual Conference
Since 2003, the Speak Up National Research Project has collected authentic feedback about education and technology from 1.5 million K–12 students. In this review of the most recent data findings,…
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Creating Learning Environments That Engage Today's Learners
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March 16, 2010
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A session at the EDUCAUSE Midwest Regional Conference 2010
During the EDUCAUSE Teaching and Learning Challenges 2009 Project (http://www.educause.edu/eli/challenges), the community identified "creating learning environments that promote active learnin…
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Expanding Educational Realities: Exploring Interactive and Immersive Learning Experiences
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Today's students are increasingly choosing to move beyond the traditional physical classroom educational model. The Internet has created an educational evolution fostering learner-centered env…
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Five Years of Course Redesign: Lessons Learned (Innovative Practice)
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Large-enrollment undergraduate classes are an instructional ghetto in higher education. We know that hands-on experiential learning, especially in collaboration with other students, is a superior p…
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Enhancing Student Learning in a Graduate Research and Statistics Course with Clickers
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December 22, 2009
Key Takeaways A quasi-experimental study investigated the influence on student engagement and performance, as well as student perceptions, of using clickers as an educational tool in a grad…
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Learning and Playing Together: An Interinstitutional, Interdisciplinary Gaming Course
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September 23, 2009
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A session at the ELI 2009 Online Fall Focus Session
To encourage interdisciplinary student collaboration, Johns Hopkins created an introductory gaming course taught by faculty from regional colleges and professionals in the expanding gaming indust…
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Teaching Without Walls: Life Beyond the Lecture
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September 14, 2009
Malcolm Brown , EDUCAUSE Learning Initiative director, will moderate this web seminar with Michelle Pacansky-Brock , where she’ll pull back the curtain on the classroom of the future, exp…
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Seminar 16P - Top-Ten Ways to Improve Student Learning Using Technology Outside the Classroom
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November 3, 2009
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A session at the EDUCAUSE 2009 Annual Conference
Technology is the most powerful way to increase your nontechnological interaction with students in the classroom. We will explore 10 easy ways for faculty to take advantage of technology to improve…
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A Campus-Wide E-Textbook Initiative
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July 30, 2009
By Jon T. Rickman, Roger Von Holzen, Paul G. Klute, and Teri Tobin A typical college student spends up to $1,000 per year on textbooks, and many students don’t buy textbooks at all be…

















