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EDUCAUSE Library Items for Active Learning
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El Dorado and the DC-3: Scaling Emerging Technologies
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October 11, 2006
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A session at the EDUCAUSE 2006 Annual Conference
The University of Central Florida created a successful systematic faculty and course development model, but the very success of this activity has made it difficult to modify the model to allow for …
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Open Education 2006: Community, Culture, and Content
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January 1, 2006
Open Education 2006: Community, Culture, and Content was a multidisciplinary event designed to promote the discussion of the variety of research, development, and other activities necessary to move…
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New ‘Threads’ for Computer Science
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January 1, 2006
Responding to the large-scale exodus of students from computer science programs nationwide, the Georgia Institute of Technology is undertaking a fundamental redesign of the curriculum for computer …
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Reducing the Online Instructor’s Workload
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January 1, 2006
Good Ideas Reducing the Online Instructor’s Workload Tips on designing and administering online courses can save faculty valuable time while producing high-quality content By Rick Sh…
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Unpacking the Podcast
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June 19, 2006
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A session at the EDUCAUSE Southeast Regional Conference 2006
Tennessee State University has implemented a pilot project for integrating curriculum and technology through an evolving archive of podcasts and vodcasts (video podcasts) with a special focus on hu…
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Designing an Interactive Syllabus That Helps Students Uncover the Content
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January 30, 2006
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A session at the ELI Annual Meeting 2006
A high percentage of students use online syllabi, but most faculty still use the syllabus as a flat list of required readings. This session provides practical strategies for designing syllabi tha…
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Making the Case for Interaction
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January 30, 2006
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A session at the ELI Annual Meeting 2006
We all know that students engaged with material learn it better. But what data do we have that actually support that contention? This talk will describe some research results and present several cu…
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Usable and Accessible Made-to-Measure Learning Materials
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January 11, 2006
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A session at the EDUCAUSE Mid-Atlantic Regional Conference 2006
The creation of usable and accessible learning materials demands taking into account the needs of students at each step of their learning process. This presentation illustrates how separating the c…
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What Are We Playing At? What It Means to Integrate Games into the Curriculum, and Why We Should Do It
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August 9, 2005
This session will present an overview of the field of digital game-based learning (DGBL), including what it means to integrate games into the curriculum and the theory and rationale behind how, why…
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Really Open Source
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January 1, 2005
Rice University's Connexions project is an effort to take the idea of free educational materials to a new level. Started in 1999 by Richard Baraniuk, professor of electrical and computer engin…

















