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- Augmented Reality [x]
- Simulations [x]
- E-Learning (4)
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EDUCAUSE Library Items for Augmented Reality
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Games in Education: Realizing Opportunities and Overcoming Obstacles
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December 5, 2011
The potential for games to augment traditional education and create entirely new learning opportunities is seemingly endless. But along with its new opportunities, educational gaming also …
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Learning through Situated Simulations: Exploring Mobile Augmented Reality
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January 18, 2011
This ECAR research bulletin illustrates and reports on a series of experiments with situated simulations that have been tested with students in real environments in Norway, Athens, and Rome over…
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Planning for Neomillennial Learning Styles
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January 1, 2005
Current Issues Planning for Neomillennial Learning Styles Shifts in students’ learning style will prompt a shift to active construction of knowledge through mediated immersion By …
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Adopting Digital Technologies in the Classroom: 10 Assessment Questions
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January 1, 2004
Adopting Digital Technologies in the Classroom: 10 Assessment Questions Answering 10 questions will help guide faculty in adopting digital technology for the classroom By David J. Staley …

















