-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Save the date!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Subscribe
Filter by Publications
Filter by Presentations
Filter by Library Taxonomy
- Authentic Learning [x]
- Information Technology Management and Leadership [x]
- Learning [x]
- Teaching and Learning (14)
- Instructional Technologies (8)
- E-Learning (6)
- Teaching (6)
- Collaboration (3)
- Collaborative Learning (3)
- Institutional Management (3)
- K-12 (3)
- Learning Management Systems (LMS) (3)
- Networking and Emerging Technologies (3)
- Student Engagement and Interaction (3)
- Student Learning Support (3)
- Student Success (3)
- Collaborative Technologies (2)
- Curriculum Development (2)
- Mobile Learning (2)
- Partnerships (2)
EDUCAUSE Library Items for Authentic Learning
-
7 Things You Should Know About Augmented Reality
-
October 15, 2005
Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space a…
-
7 Things You Should Know About Wii
-
July 21, 2008
The Wii is a video game system that uses a wireless controller capable of sensing position and motion, allowing users to interact with the game applications through physical movements. The contro…
-
Are You Ready for Mobile Learning?
-
January 1, 2007
Are You Ready for Mobile Learning? Frequent use of mobile devices does not mean that students or instructors are ready for mobile learning and teaching By Joseph Rene Corbeil and Mari…
-
Building the Scaffolding: Supporting Student Use of Technology in the Learning Process (Innovative Practice)
-
January 30, 2008
|
A session at the ELI Annual Meeting 2008
This presentation will describe the support scaffolding for student use of technology in the learning process provided by a collaboration of academic support units at Hamilton College. We will desc…
-
Connected Learning: An Agenda for Research and Design
-
January 1, 2013
This report is a synthesis of ongoing research, design, and implementation of an approach to education called “connected learning.” It advocates for broadened access to learning that is socia…
-
Cornerstone Charter Schools: Cornerstone Charter Health High School
-
November 28, 2012
Hospital staff at Detroit Medical Center are helping co-develop the school’s health-focused curriculum . The school model sheds traditional classrooms, grade levels, and schedules in favor o…
-
DaVinci Schools: DaVinci Innovation Academy
-
November 28, 2012
This charter high school in Hawthorne CA opening in Fall 2013 will serve racially and socio-economically diverse students in Los Angeles through a highly personalized, student-centered approach t…
-
ELI Releases New Brief on LMS
-
September 12, 2011
The EDUCAUSE Learning Initiative (ELI) has issued a new brief for ELI members: Moving Outside the LMS: Matching Web 2.0 Tools to Instructional Purpose . The brief explores what con…
-
Espace
-
July 30, 2007
Good Ideas Espace A student peer-feedback tool enhances the educational quality of assignments without overburdening faculty or adding administrative costs By Maurice De Volder , Aa…
-
Hands-On Practice Helps Students Master IT Skills and Succeed
-
December 15, 2010
Key Takeaways Students in information technology need realistic, hands-on experience to master IT skills. When students have the opportunity to train with a hands-on curriculum and prep…





















