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EDUCAUSE Library Items for Community-oriented Technologies
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Case Study 8: OpenCourseWare
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May 2, 2012
A case study from Game Changers Mary Lou Forward This chapter is licensed under a Creative Commons Attribution 3.0 Unported License OpenCourseWare (OCW) and open educat…
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Case Study 7: STAR: Using Technology to Enhance the Academic Journey
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May 2, 2012
A case study from Game Changers Erika Lacro and Gary Rodwell Introduction Incorporating technology into education continues to be at the forefront of research focused on improvin…
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Case Study 6: Mozilla Open Badges
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May 2, 2012
A case study from Game Changers Erin Knight and Carla Casilli This chapter is licensed under a Creative Commons Attribution 3.0 Unported License Mozilla Open Badges is …
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Case Study 5: Ball State University
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May 2, 2012
A case study from Game Changers Jo Ann Gora Using technology to take learning beyond the classroom, connecting the traditional classroom to the world, is Ball State University'…
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Case Study 4: Yakima Valley Community College: Using Near-Real-Time Data to Increase Student Success
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May 2, 2012
A case study from Game Changers Wilma Dulin, Sheila Delquadri, and Nicole M. Melander Overview In July 2006, Yakima Valley Community College (YVCC) joined the Achieving the Dream…
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Case Study 3: Austin Peay State University: Degree Compass
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May 2, 2012
A case study from Game Changers Tristan Denley Students entering higher education face the sometimes daunting task of navigating their way through a degree program. Confronted with …
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Case Study 2: The Open Course Library of the Washington State Colleges
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May 2, 2012
A case study from Game Changers Tom Caswell This chapter is licensed under a Creative Commons Attribution 3.0 Unported License This case study describes an initiative o…
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Case Study 1: Royal Roads University: Using Synchronous Web Conferencing to Maintain Community at a Distance
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May 2, 2012
A case study from Game Changers Mary Burgess Setting the Context Royal Roads University, located in Victoria, British Columbia, was established as a special-purpose institution i…
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Chapter 17: Going the Distance: Outsourcing Online Learning
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May 2, 2012
A chapter from Game Changers Susan E. Metros and Joan Falkenberg Getman Setting the Stage Online learning and game changing are rarely synonymous. Online learning evolved from ea…
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Chapter 16: The Postmodality Era: How “Online Learning” Is Becoming “Learning”
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May 2, 2012
A chapter from Game Changers Thomas B. Cavanagh Jennifer is a 20-year-old sophomore at a large state university. She lives in a dorm, works as a resident assistant, belongs to a sor…

















