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- Libraries and Technology (269)
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EDUCAUSE Library Items for E-Content
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"You Know, We Write an Awful Lot of Papers!": Liberal Arts College Students Talk About Their Education
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January 1, 2003
In this presentation, I will share information about how liberal arts college students learn today and what they think about the use of technology and networked information in their classes. I will…
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2 New Digital Models Promise Academic Publishing for Profit
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October 2, 2008
"Scholarly publishers are well aware that more and more readers and libraries want to get hold of monographs in electronic form. The trick has been how to deliver content digitally without g…
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2007 Horizon Report
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January 1, 2007
The 2007 Horizon Report looks at six selected areas--"User-Created Content," "Social Networking," "Mobile Phones," "Virtual Worlds," "New Scholarship …
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2010 Horizon Report
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January 15, 2010
The annual Horizon Report is a collaborative effort between the EDUCAUSE Learning Initiative (ELI) and the New Media Consortium (NMC). Each year, the report identifies and describes six areas of …
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2010 Horizon Report and Lightning Rounds
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January 19, 2010
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A session at the ELI Annual Meeting 2010
For nearly eight years, the annual Horizon Report (a joint publication of the New Media Consortium and the EDUCAUSE Learning Initiative) has tracked new technologies for teaching, learning, and…
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2011 Horizon Report
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February 8, 2011
Each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to five years. The areas o…
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2011 Horizon Report on Emerging Technologies Published
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February 8, 2011
The 2011 Horizon Report , which was released today, spotlights six emerging technologies that are likely to have a significant impact on higher education in the next one to five years,…
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7 Things You Should Know About Augmented Reality
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October 15, 2005
Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space a…
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7 Things You Should Know About Creative Commons
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March 15, 2007
Creative Commons is an alternative to traditional copyright, devel¬oped by a nonprofit organization of the same name. By default, most original works are protected by copyright, which confers sp…
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7 Things You Should Know About E-Readers
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March 4, 2010
E-readers are portable, low-power, high-resolution devices that display digital versions of written material from books, magazines, newspapers, and other printed sources. They typically use e-ink…

















