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EDUCAUSE Library Items for Games and Gaming
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Quest Atlantis: Learning Through Transformational Play
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November 20, 2012
“Profiles of Next Generation Learning” is a new video series produced by Next Generation Learning Challenges (NGLC) and the Bill & Melinda Gates Foundation . Each video explores the wa…
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iCivics: Preparing Young Americans for the 21st Century
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November 20, 2012
"Profiles of Next Generation Learning" is a new video series produced by Next Generation Learning Challenges (NGLC) and the Bill & Melinda Gates Foundation . Each video explores …
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2013 Horizon Report
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February 4, 2013
Produced by ELI and NMC each year, the Horizon Report describes six areas of emerging technology that will have significant impact on higher education and creative expression over the next one to…
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Emerging Insights on Learning, Technology, and the Road Ahead
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February 14, 2013
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A session at the West/Southwest Regional Conference
In this presentation we'll explore emerging insights in the quickly changing world of learning. We'll look to models from today and envision the road ahead on issues including the interge…
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WMU's "Broncoland": Building Video Games for Student Success
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March 19, 2013
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A session at the Midwest Regional Conference
Broncoland Game and Broncoland Tour are video games designed to enhance recruiting and student success at Western Michigan University. Designed and built entirely in-house by a team of IT s…
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2013 Horizon Report
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February 4, 2013
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A session at the EDUCAUSE Learning Initiative Annual Meeting
Join us for this engaging session, where we'll share the highlights of the 2013 Horizon Report and discuss today's emerging technologies and instructional innovations against some of …
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Aspire Public Schools: CODE Aspire
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November 28, 2012
This is Aspire Public School’s first K-8 blended learning school in the Achievement School District in Memphis, TN. By combining its California-based College for Certain model with a focus on c…
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Engaging Students Through Digital Badges
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February 5, 2013
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A session at the EDUCAUSE Learning Initiative Annual Meeting
With the freshman class that will graduate in 2016, Seton Hall University introduced a program to improve student outcomes and introduce the community to the concept of lifelong learning enhanced…
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Game-Based Learning: Developing an Institutional Strategy
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August 9, 2012
Games have become a central component of our culture generally, and they have begun to assume a role in higher education, though typically only on a small scale. Several key trends will drive the…
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Cultivating Change in the Academy: 50+ Stories from the Digital Frontlines at the University of Minnesota in 2012
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July 9, 2012
Cultivating Change is an eBook designed to stimulate discussion about what’s possible as well as generate new vision and academic technology direction. It serves as a means for faculty, ins…


















