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- Student Engagement and Interaction (6)
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EDUCAUSE Library Items for Games and Gaming
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WMU's "Broncoland": Building Video Games for Student Success
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March 19, 2013
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A session at the Midwest Regional Conference
Broncoland Game and Broncoland Tour are video games designed to enhance recruiting and student success at Western Michigan University. Designed and built entirely in-house by a team of IT s…
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Project Management Gaming: Learn Project Management with a Team-Based Game Approach
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January 12, 2012
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A session at the Mid-Atlantic Regional Conference 2012
Join Loyola for a game of Project Risk, a game where your team competes against others to deliver your project on time, on scope, and on budget. Learn the basics of project management! Come to lear…
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The Future of Higher Education
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March 15, 2010
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A session at the EDUCAUSE Midwest Regional Conference 2010
The economic downturn and society-wide changes catalyzed by information technology are causing many colleges and universities to question what the future of higher education in the digital age will…
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Using a Simulation-Game for Implementing an IT Strategic Plan
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March 16, 2010
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A session at the EDUCAUSE Midwest Regional Conference 2010
A game activity called StrategyQuest was developed and successfully used at the University of Wisconsin–Madison to help faculty, staff, and students think through the process of implementing a ca…
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Team Building in Virtual Worlds
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January 18, 2007
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A session at the EDUCAUSE Mid-Atlantic Regional Conference 2007
The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the conf…
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Adding "Fun and Games" to Training Programs
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March 22, 2005
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A session at the EDUCAUSE Midwest Regional Conference 2005
The CITES Help Desk at the University of Illinois at Urbana–Champaign needed an effective training program in a dynamic workplace. Learn how incentive-based training games helped us enrich the cr…

















