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- Games and Gaming [x]
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- Learning (4)
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EDUCAUSE Library Items for Games and Gaming
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Serious Games: Incorporating Video Games in the Classroom
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January 1, 2006
Serious Games: Incorporating Video Games in the Classroom Games designed using sound pedagogy actively engage the Net Generation in learning By Leonard A. Annetta , Marshall R. Murray …
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Games and Learning
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January 1, 2006
Viewpoint Games and Learning Digital games have the potential to bring play back to the learning experience By Diana G. Oblinger From a very early age, we learn from games and pla…
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Simulations, Games, and Learning
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January 1, 2006
Exploring games and education is inherently controversial. Even the name implies games don't involve work. However, today's games are complex, require collaboration and strenuous time c…
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Game-Based Learning: How to Delight and Instruct in the 21st Century
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January 1, 2004
© 2004 Joel Foreman, James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer. EDUCAUSE Review, vol. 39, no. 5 (September/October 2004): 50–66. Game-Based Learning: H…

















