-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Save the date!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Subscribe
Filter by type
Filter by Presentations
Filter by Library Taxonomy
- Games and Gaming [x]
- Student Engagement and Interaction (8)
- Teaching and Learning (8)
- Information Technology Management and Leadership (6)
- Institutional Management (2)
- Virtual Community (2)
- Virtual Worlds (2)
- Cloud Computing (1)
- Collaboration (1)
- Enterprise Information Systems (1)
- High-Performance Computing (HPC) (1)
- IT Strategic Planning (1)
- Information Systems and Services (1)
- Leadership (1)
- Networking and Emerging Technologies (1)
- Planning (1)
- Portfolio and Project Management (1)
- Simulations (1)
- Staffing (1)
- Training (1)
EDUCAUSE Library Items for Games and Gaming
-
Adding "Fun and Games" to Training Programs
-
March 22, 2005
|
A session at the EDUCAUSE Midwest Regional Conference 2005
The CITES Help Desk at the University of Illinois at Urbana–Champaign needed an effective training program in a dynamic workplace. Learn how incentive-based training games helped us enrich the cr…
-
DevInfo GameWorks: Change the World, One Game at a Time
-
March 16, 2010
|
A session at the EDUCAUSE Midwest Regional Conference 2010
Through a software gaming engine that supports the creation, exchange, and play of games based on robust UN development data, DevInfo GameWorks (DIGW) brings wide-ranging information on the conditi…
-
Multiple Realities and Multiple Dimensions for Teaching and Learning
-
May 31, 2012
|
A session at the Southeast Regional Conference
New developments in technology open doors for new environments and dimensions for teaching and learning. The number of educational institutions and programs using 3D virtual environments, such as S…
-
Project Management Gaming: Learn Project Management with a Team-Based Game Approach
-
January 12, 2012
|
A session at the Mid-Atlantic Regional Conference 2012
Join Loyola for a game of Project Risk, a game where your team competes against others to deliver your project on time, on scope, and on budget. Learn the basics of project management! Come to lear…
-
Team Building in Virtual Worlds
-
January 18, 2007
|
A session at the EDUCAUSE Mid-Atlantic Regional Conference 2007
The use of virtual worlds provides a means for educators to bring a simulated real-world experience to the classroom. This case study will explore how undergraduates were able to go beyond the conf…
-
The Future of Higher Education
-
March 15, 2010
|
A session at the EDUCAUSE Midwest Regional Conference 2010
The economic downturn and society-wide changes catalyzed by information technology are causing many colleges and universities to question what the future of higher education in the digital age will…
-
Using a Simulation-Game for Implementing an IT Strategic Plan
-
March 16, 2010
|
A session at the EDUCAUSE Midwest Regional Conference 2010
A game activity called StrategyQuest was developed and successfully used at the University of Wisconsin–Madison to help faculty, staff, and students think through the process of implementing a ca…
-
WMU's "Broncoland": Building Video Games for Student Success
-
March 19, 2013
|
A session at the Midwest Regional Conference
Broncoland Game and Broncoland Tour are video games designed to enhance recruiting and student success at Western Michigan University. Designed and built entirely in-house by a team of IT s…

















