-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Register now!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Filter by type
Filter by Publications
Filter by Presentations
Filter by Library Taxonomy
- Learning Environments [x]
- Teaching and Learning (399)
- Learning Space (285)
- Information Technology Management and Leadership (202)
- Learning (115)
- Computing Facilities (81)
- Instructional Technologies (54)
- Libraries and Technology (50)
- E-Learning (49)
- Technology-enhanced Classrooms (46)
- Collaborative Learning (44)
- Student Engagement and Interaction (44)
- Institutional Management (37)
- Collaboration (36)
- Networking and Emerging Technologies (32)
- Teaching (32)
- Virtual Community (32)
- Assessment and Evaluation (27)
- Instructional Design (27)
- Distributed Computing (25)
The introduction of information technologies into teaching and learning prompted educators to reexamine the spaces where learning takes place and to design new learning spaces that take fuller advantages of the possibilities that technology offers. The work done on learning spaces has been extremely valuable and serves as the foundation for an expanded look at other factors that affect learning and the context in which learning spaces exist. Those factors include space, but a broader look at the conditions and circumstances of learning reveals that learning is equally influenced by people, by technology and the resources it affords access to, and by the cultural backdrop against which learning takes place. These elements come together in a new, broader discussion of learning environments, which builds on the resources and knowledge generated about learning spaces.
The term learning environment encompasses learning resources and technology, means of teaching, modes of learning, and connections to societal and global contexts. The term also includes human behavioral and cultural dimensions, including the vital role of emotion in learning, and it requires us to examine and sometimes rethink the roles of teachers and students. The focus on information technology in education is expanding from the enhancement of learning spaces to include factors beyond hardware, software, and the network. The learning environment is a composite of human practices and material systems, much as an ecology is the combination of living things and the physical environment.
Articles and Reports
- Privacy Considerations in Cloud-Based Teaching and Learning Environments, ELI White Paper, November 2010.
- The following EDUCAUSE Quarterly Magazine themed issues contain various articles on Learning Enviroments;
- EDUCAUSE Quarterly, Vol. 33, No. 3, 2010: Learning Environments
- EDUCAUSE Quarterly, Vol. 32, No. 4, 2009: Student Engagement
- EDUCAUSE Quarterly, Vol. 32, No. 1, 2009: Learning Spaces
- Making the Case for Space: Three Years of Empirical Research on Learning Environments, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Reflections on Play, Pedagogy, and World of Warcraft, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Eight Simple Ways to Embrace the "Froom", EDUCAUSE Quarterly, Vol. 32, No. 4, 2009
- Learning Environments: Where Space, Technology, and Culture Converge, ELI white paper, October 2009
- ELI 7 Things You Should Know About...
- Google Wave, November 2009
- Personal Learning Environments, May 2009
- Active Learning Classrooms Pilot Evaluation: Fall 2007 Findings and Recommendations, University of Minnesota, 2007. Report and Web Site
- New Learning Environments for the 21st Century, John Seely Brown, Aspen Symposium 2005
Conference Proceedings
- EDUCAUS Learning Initiative 2010 Annual Meeting, "Learning Environments for a Web 2.0 World"
- EDUCAUSE Learning Initiative 2009 Online Fall Focus Session, "Flattening the Classroom: Building Collaborative Learning Environments"
- EDUCAUSE Learning Initiative 2008 Fall Focus Session, "Revisting Learning Space Design"
Conference Sessions, Videos, and Web Seminars
- The Future of Learning Environments, EDUCAUSE Video, July 2010
- Building Best Practices for Data-Driven Assessment of Technology-Enabled Learning Spaces, ELI Annual Meeting, January 2010.
- Stanford University's Wallenberg Hall: Looking Back, Looking Forward, ELI Annual Meeting, January 2010.
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right, ELI Web Seminar, October 05, 2009
- A Space of One's Own: Learning Environments Derived from User-Centered Discovery Techniques, EDUCAUSE Live!, November 21, 2008
- Guidelines for Implementing Authentic Tasks in Web-Based Learning Environments, ELI Web Seminar, November 3, 2008
- Creating Learning Environments that Promote Active Learning, Critical Thinking, Collaborative Learning, and Knowledge Creation, A Solutions in Action Webcast, September 21, 2009
- Powerful But Not a Panacea: Virtual Worlds as a Tool for Situational Learning, ELI Web Seminar, February 19, 2008
- Assessing What Students Learn in Technology-Based Learning Environments, ELI Web Seminar, September 15, 2006
Library Items on this Topic
EDUCAUSE Library Items for Learning Environments
-
Learning Space
-
Learning Space True Articles and Papers 7 Things …
-
Learning Environments
-
Learning Environments True The introduction of informatio…
-
New Technology-based Models for Postsecondary Learning: Conceptual Frameworks and Research Agendas
-
June 3, 2013
This report is the result of a National Science Foundation-Sponsored Computing Research Association Workshop held at MIT on January 9-11, 2013. This workshop developed a framework for understan…
-
7 Things You Should Know About Makerspaces
-
April 9, 2013
A makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and working room in a community environ…
-
Creating Shared Learning Spaces: The North Quad Experience
-
May 6, 2013
Key Takeaways The University of Michigan's North Quadrangle Residential and Academic Complex was designed to foster experiential learning opportunities and encourage gro…
-
Multiple Lessons Learned from Implementing MOOC Environments at San Jose State University
-
April 4, 2013
|
A session at the ELI Online Spring Focus Session: Learning and the MOOC
Provost Ellen Junn will briefly describe how SJSU partnered with two MOOC providers (edX and Udacity) to offer four courses for college credit. She'll summarize a number of significant implica…
-
Blended Learning in Practice: Case Studies from Leading Schools featuring Summit Public Schools
-
September 1, 2012
Summit Public Schools is one of five charter management organizations (CMOs) that utilize blended learning that were profiled in case studies prepared by FSG for the Micha…
-
Blended Learning in Practice: Introduction to Case Studies from Leading Schools
-
September 1, 2012
In the summer of 2011, the Michael & Susan Dell Foundation initiated a series of investments intended to build a stronger evidence base within the emerging field of blended …
-
7 Things You Should Know About Collaborative Learning Spaces
-
January 8, 2013
Alternative classroom designs have emerged that support collaborative learning and shift the focus away from lecture-based formats. Collaborative learning spaces generally involve new…
-
Living and Learning with New Media: Findings from the Digital Youth Project
-
January 1, 2010
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to bel…




















