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The introduction of information technologies into teaching and learning prompted educators to reexamine the spaces where learning takes place and to design new learning spaces that take fuller advantages of the possibilities that technology offers. The work done on learning spaces has been extremely valuable and serves as the foundation for an expanded look at other factors that affect learning and the context in which learning spaces exist. Those factors include space, but a broader look at the conditions and circumstances of learning reveals that learning is equally influenced by people, by technology and the resources it affords access to, and by the cultural backdrop against which learning takes place. These elements come together in a new, broader discussion of learning environments, which builds on the resources and knowledge generated about learning spaces.
The term learning environment encompasses learning resources and technology, means of teaching, modes of learning, and connections to societal and global contexts. The term also includes human behavioral and cultural dimensions, including the vital role of emotion in learning, and it requires us to examine and sometimes rethink the roles of teachers and students. The focus on information technology in education is expanding from the enhancement of learning spaces to include factors beyond hardware, software, and the network. The learning environment is a composite of human practices and material systems, much as an ecology is the combination of living things and the physical environment.
Articles and Reports
- The Connected Learning Environment, EDUCAUSE Brief, July 2013. This brief describes three hallmark characteristics of connected learning and provides several examples that illustrate each characteristic.
- Privacy Considerations in Cloud-Based Teaching and Learning Environments, ELI White Paper, November 2010.
- The following EDUCAUSE Quarterly Magazine themed issues contain various articles on Learning Enviroments;
- Making the Case for Space: Three Years of Empirical Research on Learning Environments, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Reflections on Play, Pedagogy, and World of Warcraft, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Eight Simple Ways to Embrace the "Froom", EDUCAUSE Quarterly, Vol. 32, No. 4, 2009
- Learning Environments: Where Space, Technology, and Culture Converge, ELI white paper, October 2009
- ELI 7 Things You Should Know About...
- Active Learning Classrooms Pilot Evaluation: Fall 2007 Findings and Recommendations, University of Minnesota, 2007. Report and Web Site
- New Learning Environments for the 21st Century, John Seely Brown, Aspen Symposium 2005
- EDUCAUS Learning Initiative 2010 Annual Meeting, "Learning Environments for a Web 2.0 World"
- EDUCAUSE Learning Initiative 2009 Online Fall Focus Session, "Flattening the Classroom: Building Collaborative Learning Environments"
- EDUCAUSE Learning Initiative 2008 Fall Focus Session, "Revisting Learning Space Design"
Conference Sessions, Videos, and Web Seminars
- The Future of Learning Environments, EDUCAUSE Video, July 2010
- Building Best Practices for Data-Driven Assessment of Technology-Enabled Learning Spaces, ELI Annual Meeting, January 2010.
- Stanford University's Wallenberg Hall: Looking Back, Looking Forward, ELI Annual Meeting, January 2010.
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right, ELI Web Seminar, October 05, 2009
- A Space of One's Own: Learning Environments Derived from User-Centered Discovery Techniques, EDUCAUSE Live!, November 21, 2008
- Guidelines for Implementing Authentic Tasks in Web-Based Learning Environments, ELI Web Seminar, November 3, 2008
- Creating Learning Environments that Promote Active Learning, Critical Thinking, Collaborative Learning, and Knowledge Creation, A Solutions in Action Webcast, September 21, 2009
- Powerful But Not a Panacea: Virtual Worlds as a Tool for Situational Learning, ELI Web Seminar, February 19, 2008
- Assessing What Students Learn in Technology-Based Learning Environments, ELI Web Seminar, September 15, 2006
Library Items on this Topic
EDUCAUSE Library Items for Learning Environments
- 7 Things You Should Know About Games and Learning
March 11, 2014
Educators have long understood that the interactive dynamic of games has the potential to benefit teaching and learning , and recent years have seen considerable activity surrounding the u…
Clickers True Articles, Briefs and Reports GoSoapBox…
- EDUCAUSE Core Data Service 2013 Almanacs
February 27, 2014
These two-page, easy-to-scan summaries distill CDS data in a variety of categories that include IT Financing, IT Staffing, Support Services, and many other service areas. All Non-Speciali…
- Learning Management Systems (LMS)
Learning Management Systems (LMS) True Selecting and purc…
- Understanding the Evolution of E-Portfolio Practice: Where Do We Go from Here?
January 13, 2014
Join Malcolm Brown and Veronica Diaz as they moderate this webinar with Gary Brown and Helen Chen. According to ECAR's annual study of undergraduate students and IT, seven times as many st…
- 7 Things You Should Know About Wearable Technology
November 8, 2013
Wearable technologies can gather data—from the body of the wearer or from the environment —or provide information, or both. Wearables represent an evolution in our relationship wit…
- Facebook as Learning Management System: The Good, the Bad, and the Unexpected
December 6, 2013
Key Takeaways Inspired by a desire to make online courses more engaging for faculty and students, Saybrook University launched Project X , which offers experimental courses …
- Supporting Innovation: Challenges and Opportunities
December 6, 2013
Key Takeaways Staff members at two universities — the University of North Carolina at Charlotte and George Mason University — sought to investigate how librarians, academic t…
- Collaborative Faculty E-Textbook Authoring for Mastery Learning
January 27, 2014
Key Takeaways When the textbook changed for a language course at the University of Southern California, instructors piloted creating a new textbook themselves, starting wit…
- ELI Podcast: Wearable Computing
November 13, 2013
Bryan Alexander is Senior Fellow for the National Institute for Technology in Liberal Education (NITLE) and founder of Bryan Alexander Consulting, LLC. In this interivew with ELI Associate Direct…