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- Teaching and Learning [x]
- Learning Environments [x]
- Learning Space (10)
- Collaborative Learning (8)
- Instructional Technologies (5)
- Learning Analytics (5)
- Learning Management Systems (LMS) (5)
- Personalized Learning (5)
- Student Engagement and Interaction (5)
- Active Learning (4)
- Blended Learning (4)
- Collaborative Technologies (4)
- E-Learning (4)
- Flipped Classroom (4)
- Instructional Design (4)
- Support for Teaching and Learning (4)
- Infrastructure and Emerging Technologies (12)
- Information Technology Management and Leadership (8)
- Policy and Law (5)
The introduction of information technologies into teaching and learning prompted educators to reexamine the spaces where learning takes place and to design new learning spaces that take fuller advantages of the possibilities that technology offers. The work done on learning spaces has been extremely valuable and serves as the foundation for an expanded look at other factors that affect learning and the context in which learning spaces exist. Those factors include space, but a broader look at the conditions and circumstances of learning reveals that learning is equally influenced by people, by technology and the resources it affords access to, and by the cultural backdrop against which learning takes place. These elements come together in a new, broader discussion of learning environments, which builds on the resources and knowledge generated about learning spaces.
The term learning environment encompasses learning resources and technology, means of teaching, modes of learning, and connections to societal and global contexts. The term also includes human behavioral and cultural dimensions, including the vital role of emotion in learning, and it requires us to examine and sometimes rethink the roles of teachers and students. The focus on information technology in education is expanding from the enhancement of learning spaces to include factors beyond hardware, software, and the network. The learning environment is a composite of human practices and material systems, much as an ecology is the combination of living things and the physical environment.
Articles and Reports
- 7 Things You Should Know About NGDLE, ELI 7 Things, December 2015. The next generation digital learning environment (NGDLE) is conceived as an ecosystem—a learning environment consisting of learning tools and components that adhere to common standards.
- Six Trajectories for Digital Technology in Higher Education, EDUCAUSE Review, July/August 2015. Six individual trajectories of digital technology are enabling the ambitious goal of a responsive, personalized digital learning environment for higher education.
- What's Next for the LMS?, EDUCAUSE Review, July/August 2015. Today's LMS needs to be supplemented with (and perhaps later replaced by) a new digital architecture and new learning components—the NGDLE—to enable current transitions in higher education
- Bridging the Gap: Building a Learning Environment in the Workplace, ELI paper, February 2014. Workplaces don’t typically look like ideal learning environments. That gap reflects a way of thinking that is being replaced with a vision of workplaces designed to be learning organizations. Closing that gap can be a challenge, however, and this paper describes nine elements of learning and explores how and to what extent they appear in most workplaces.
- The Connected Learning Environment, EDUCAUSE Brief, July 2013. This brief describes three hallmark characteristics of connected learning and provides several examples that illustrate each characteristic.
- Privacy Considerations in Cloud-Based Teaching and Learning Environments, ELI White Paper, November 2010.
- The following EDUCAUSE Quarterly and EDUCAUSE Review themed issues contain various articles on Learning Enviroments;
- EDUCAUSE Quarterly, Vol. 33, No. 3, 2010: Learning Environments
- EDUCAUSE Quarterly, Vol. 32, No. 4, 2009: Student Engagement
- EDUCAUSE Quarterly, Vol. 32, No. 1, 2009: Learning Spaces
- EDUCAUSE Review, Vol 44, No. 2, March/April 2009: Learning Spaces
- EDUCAUSE Review, Vol 40, No 4, July/August 2005: Learning Spaces
- Making the Case for Space: Three Years of Empirical Research on Learning Environments, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Reflections on Play, Pedagogy, and World of Warcraft, EDUCAUSE Quarterly, Vol. 33, No. 3, 2010
- Eight Simple Ways to Embrace the "Froom", EDUCAUSE Quarterly, Vol. 32, No. 4, 2009
- Learning Environments: Where Space, Technology, and Culture Converge, ELI white paper, October 2009
- ELI 7 Things You Should Know About...
- Active Learning Classrooms Pilot Evaluation: Fall 2007 Findings and Recommendations, University of Minnesota, 2007. Report and Web Site
- New Learning Environments for the 21st Century, John Seely Brown, Aspen Symposium 2005
- EDUCAUS Learning Initiative 2010 Annual Meeting, "Learning Environments for a Web 2.0 World"
- EDUCAUSE Learning Initiative 2009 Online Fall Focus Session, "Flattening the Classroom: Building Collaborative Learning Environments"
- EDUCAUSE Learning Initiative 2008 Fall Focus Session, "Revisting Learning Space Design"
Conference Sessions, Videos, and Web Seminars
- The Future of Learning Environments, EDUCAUSE Video, July 2010
- Building Best Practices for Data-Driven Assessment of Technology-Enabled Learning Spaces, ELI Annual Meeting, January 2010.
- Stanford University's Wallenberg Hall: Looking Back, Looking Forward, ELI Annual Meeting, January 2010.
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right, ELI Web Seminar, October 05, 2009
- A Space of One's Own: Learning Environments Derived from User-Centered Discovery Techniques, EDUCAUSE Live!, November 21, 2008
- Guidelines for Implementing Authentic Tasks in Web-Based Learning Environments, ELI Web Seminar, November 3, 2008
- Creating Learning Environments that Promote Active Learning, Critical Thinking, Collaborative Learning, and Knowledge Creation, A Solutions in Action Webcast, September 21, 2009
- Powerful But Not a Panacea: Virtual Worlds as a Tool for Situational Learning, ELI Web Seminar, February 19, 2008
- Assessing What Students Learn in Technology-Based Learning Environments, ELI Web Seminar, September 15, 2006
Library Items on this Topic
EDUCAUSE Library Items for Learning Environments
- Learning Analytics: The Coming Third Wave
April 13, 2011
Learning analytics (LA) is the third wave of large-scale developments in instructional technology that began with the advent of the learning management system (LMS) . As a compelling diagnost…
- 7 Things You Should Know About the Modern Learning Commons
April 11, 2011
The learning commons, sometimes called an â€œinformation commons,â€ has evolved from a combination library and computer lab into a full-service learning, research, and project space. A…
- Privacy Considerations in Cloud-Based Teaching and Learning Environments
January 5, 2011
In this white paper, we outline the privacy issues relevant to using cloud-based instructional tools or cloud-based teaching and learning environments for faculty members and those supporting ins…
- 7 Things You Should Know About Privacy in Web 2.0 Learning Environments
September 7, 2010
New media, social networking, collaboration sites, image and video-sharing sites, wikis, and blogs offer tremendous teaching and learning opportunities to educators and students, but their use ra…
- ELI Discovery Tool: Guide to Collaborative Learning
June 1, 2010
Although there is much variation on the definition of collaborative learning, it typically refers to a situation in which two or more people learn or attempt to learn something together. Put diff…
- Mobile Learning: Context and Prospects
May 6, 2010
On March 3 and 4, 2010, the ELI community gathered for an online focus session on mobile learning. This white paper is a synthesis of the key ideas, themes, and concepts that emerged from those s…
- 7 Things You Should Know About Google Wave
October 29, 2009
Google Wave is a web-based application that represents a rethinking of electronic communication. Users create online spaces called â€œwaves,â€ which include multiple discrete messages an…
- Learning Environments: Where Space, Technology, and Culture Converge
October 29, 2009
The introduction of information technologies into higher education added new dimensions to the educational enterprise and led to investigations into how the design of learning spaces affects teac…
- ELI Discovery Tool: Learning Space Workshop Guide
January 18, 2007
We know that space can affect learning—but how? The answer to that question depends not only on our understanding of how people learn, but also our understanding of learners. And, as informatio…