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- Learning Objects [x]
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EDUCAUSE Library Items for Learning Objects
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Surveying the Digital Landscape
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October 20, 2004
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A session at the EDUCAUSE 2004 Annual Conference
This presentation will provide a brief overview of various Evolving Technologies Committee white paper topics: the "consumerization" of information technology; strategies and best practic…
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Policies for Success on the New Learning Object Frontier
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January 1, 2004
Learning objects contained within digital repository structures of new distributed learning environments have critical implications for institutional policies. This presentation address the learnin…
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Middleware for Integrating Faculty-Authored Learning Tools with the CHEF System
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January 1, 2004
One means to engage faculty in their university's course management structure is to facilitate their ability to author learning objects that can interface with it. This presentation demonstrat…
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Learning in Learning Objects
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January 1, 2004
Designing with learning objects and evaluating their effectiveness are challenges that need to be understood before faculty will comfortably and effectively use objects to support deeper learning. …
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Managing Storage on Your LMS: Learning Objects
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January 1, 2004
As the acceptance and utility of learning management systems grows, so does the need to store their digital content. Waiting for the next advance in storage technology is not enough—storage manag…
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Learning Objects in Higher Education: The Sequel
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May 25, 2004
This research bulletin reports on the state of learning objects in higher education, focusing on updates to the authors' October 1, 2002, ECAR research bulletin, "Learning Objects in Hi…
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Instructional Repositories and Referatories
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March 2, 2004
The number and size of online instructional collections is rapidly expanding. This research bulletin examines the world of online repositories and referatories and explores their impact on facult…
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Keeping the Learning in Learning Objects
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January 1, 2003
Using Wiley & Edwards definition of a "learning object" as "any digital resource that can be reused to mediate learning" (2002), the NLII has been exploring what needs to …
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If You Give A Student A Computer: Patrick McElroy Suggests a Win-Win Model for Managing Growing Demand for Digital Learning Content
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January 1, 2003
One of the NLII's top priorities is the fostering of market structures for the development and delivery of interactive learning materials. The program is focused especially on markets that pro…
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E-Learning Objects: The Value of SCORM and MPEG-4 Packaging for Digital Media Assets
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January 1, 2003
Standardization of e-learning content requires us to look at interoperability, reuse, automated updating, and personalization issues. The object-oriented features of SCORM from the Advanced Distrib…

















