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- Teaching and Learning (9)
- E-Learning (4)
- Student Engagement and Interaction (4)
- Teaching (4)
- Games and Gaming (3)
- IT Integration (3)
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EDUCAUSE Library Items for Learning
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Flip the Classroom and Catalyze the Learning
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September 24, 2012
September 27, 2012, 1:00 - 2:00 p.m. ET (UTC-4); convert to your time zone Thanks to the availability of web-based lectures and information sources, the "flipped classroom&q…
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From Standardized to Personalized: A Trajectory for Mobile Learning
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August 6, 2012
Join the ELI’s Malcolm Brown, director, and Veronica Diaz, associate director, as they moderate this webinar with William Rankin. For almost five centuries, our educational structures and pract…
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Learning Analytics: Institutional & Research Perspectives
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January 9, 2012
Join us for this webinar on three institutional learning analytics projects with Mike Sharkey, Chris Brooks, and Simon Buckingham Shum. University of Phoenix With approximately 400…
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Seeking Evidence for Impact: Lessons from the Inter/National Coalition for Electronic Portfolio Research
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July 11, 2011
Since 2003, the Inter/National Coalition for Electronic Portfolio Research has convened research teams from 60 campuses in five countries to research the impact of e-portfolios on learning and…
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Teaching Without Walls: Life Beyond the Lecture
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September 14, 2009
Malcolm Brown , EDUCAUSE Learning Initiative director, will moderate this web seminar with Michelle Pacansky-Brock , where she’ll pull back the curtain on the classroom of the future, exp…
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The Role of Play in Learning with Technology
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May 4, 2009
From Plato and Piaget to the current day, scholars have noted the critical role of play in learning. Yet the concept of playful learning still encounters significant resistance in higher educatio…
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Powerful But Not a Panacea: Virtual Worlds as a Tool for Situational Learning
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February 19, 2008
Once relegated to the fringes of the games industry, virtual worlds such as Second Life are now viewed as a promising instructional platform. College instructors use this emerging technology to t…
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Assessing What Students Learn in Technology-Based Learning Environments
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January 1, 2006
Virtual simulations, role-playing in games, discussion boards, and shared spaces are among the growing kinds of options educators are using to foster student learning. Aside from the efficiency o…
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The ECAR 2005 Study of Students and Information Technology
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January 1, 2006
What are the information technology uses and skills of undergraduate students, how does their use of these technologies contribute to their undergraduate experience, and how does IT add to their …

















