-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Save the date!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Learning through Situated Simulations: Exploring Mobile Augmented Reality
Tuesday, January 18, 2011
Abstract
This ECAR research bulletin illustrates and reports on a series of experiments with situated simulations that have been tested with students in real environments in Norway, Athens, and Rome over the past couple of years. To improve your enjoyment of this bulletin, the author recommends clicking on the short video demonstrations at http://inventioproject.no/sitsim/ to better understand and “see” how situated simulations work. The goal of the researchers has been to understand the extent to which mobile technologies and augmented reality used for situated simulations can improve situated learning. Situated simulations can use verbal resources in combination with 3D graphics to create a multi-modal dynamic representation that augments the real place with relevant information needed for different educational purposes. The big question is how these simulations should be composed and organized in order to improve learning. The experiments reported here are early attempts to build knowledge and experience in this exiting field.
Citation for this Work: Liestøl, Gunnar. "Learning through Situated Simulations: Exploring Mobile Augmented Reality." (Research Bulletin 1, 2011). Boulder, CO: EDUCAUSE Center for Applied Research, 2011, available from http://www.educause.edu/ecar.



















