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- Learning Environments [x]
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EDUCAUSE Library Items for Service Assessment
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Learning Space
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Learning Space True Articles and Papers 7 Things …
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Learning Environments
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Learning Environments True The introduction of informatio…
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New Technology-based Models for Postsecondary Learning: Conceptual Frameworks and Research Agendas
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June 3, 2013
This report is the result of a National Science Foundation-Sponsored Computing Research Association Workshop held at MIT on January 9-11, 2013. This workshop developed a framework for understan…
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7 Things You Should Know About Makerspaces
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April 9, 2013
A makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and working room in a community environ…
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Creating Shared Learning Spaces: The North Quad Experience
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May 6, 2013
Key Takeaways The University of Michigan's North Quadrangle Residential and Academic Complex was designed to foster experiential learning opportunities and encourage gro…
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Multiple Lessons Learned from Implementing MOOC Environments at San Jose State University
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April 4, 2013
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A session at the ELI Online Spring Focus Session: Learning and the MOOC
Provost Ellen Junn will briefly describe how SJSU partnered with two MOOC providers (edX and Udacity) to offer four courses for college credit. She'll summarize a number of significant implica…
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Blended Learning in Practice: Case Studies from Leading Schools featuring Summit Public Schools
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September 1, 2012
Summit Public Schools is one of five charter management organizations (CMOs) that utilize blended learning that were profiled in case studies prepared by FSG for the Micha…
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Blended Learning in Practice: Introduction to Case Studies from Leading Schools
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September 1, 2012
In the summer of 2011, the Michael & Susan Dell Foundation initiated a series of investments intended to build a stronger evidence base within the emerging field of blended …
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7 Things You Should Know About Collaborative Learning Spaces
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January 8, 2013
Alternative classroom designs have emerged that support collaborative learning and shift the focus away from lecture-based formats. Collaborative learning spaces generally involve new…
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Living and Learning with New Media: Findings from the Digital Youth Project
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January 1, 2010
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to bel…




















