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- Instructional Technologies [x]
- Teaching and Learning (199)
- Information Technology Management and Leadership (101)
- Learning Management Systems (LMS) (45)
- Networking and Emerging Technologies (36)
- E-Learning (33)
- Learning (33)
- Teaching (30)
- Institutional Management (28)
- Libraries and Technology (25)
- Student Engagement and Interaction (24)
- Collaborative Technologies (23)
- Students (19)
- Social Media (18)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Reimagining Learning Tools for Qualitative Research
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June 3, 2013
Key Takeaways A powerful collaborative tool helps new and experienced teams of researchers navigate the discipline-specific, complex processes involved in qualitative researc…
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We Love E-Books!
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April 1, 2013
Carrie Rampp is Director of Library Services and Instructional Technology at Bucknell University, Lewisburg, Pennsylvania. True confession: I really love e-books. They are so conven…
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Overcoming Hurdles to Social Media in Education
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April 1, 2013
Key Takeaways According to a recent study, 100 percent of colleges and universities surveyed use social media , but instructors use it far less for teaching than they do for per…
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Using Google+ to Enhance Student Learning, Engagement, and Communication
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April 1, 2013
Key Takeaways The social media tool Google+ lets students participate in a protected online environment that facilitates communication and information sharing about development…
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An Electronic Calendar for Organizing Assessments in a Large Faculty
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April 1, 2013
Key Takeaways Using data from an electronic unit of study outline system , the University of Sydney's Faculty of Science built an assessment calendar to organize assessment…
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Blazing the Trail in Texas: Work in Progress on the Texas Affordable Baccalaureate
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April 25, 2013
“What we’re talking about is a different satisfactory academic progress model than most of you are used to,” said project leader Van Davis to a large group of faculty from the two Tex…
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Collaboration Enables Next-Generation Digital Learning
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March 27, 2013
By Rob Abel , Marwin Britto , Patrick Masson , and John Johnston The growing emergence of digital devices, learning platforms, and applications promises easier access to a varie…
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Finding a Better and More Productive Project Management System
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January 28, 2013
Key Takeaways Realizing the need for a better tool to collaboratively manage time, tasks, and goals on a key project, faculty members at Western Oregon University decided to inve…
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Bridging the Gap Using Access Grid Video Collaboration Technology: A Case Study in Music Performance Education across Two Continents
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January 28, 2013
Key Takeaways Researchers employed a mixed-methods design of inquiry involving survey designs and phenomenological methods research techniques to determine the Access Grid's…
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A Study of Mobile Learning Trends at the U.S. Naval Academy and the Naval Postgraduate School
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January 28, 2013
Key Takeaways To plan for future mobile learning two military educational schools conducted a study of current mobile device ownership and use by their students. Survey re…

















