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EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
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Filter by type
- Podcasts (156)
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- Articles, Briefs, Papers, and Reports (908)
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- Networking and Emerging Technologies [x]
- Information Technology Management and Leadership (973)
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- High-Performance Computing (HPC) (544)
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- Policy and Law (404)
- Information Systems and Services (393)
- Cybersecurity (364)
- Federal Policy and Law (352)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Big Data
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Big Data True What is “big data”? Who’s doing it? W…
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Cyberinfrastructure
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Cyberinfrastructure True Web Seminars and Podcasts: …
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Networking and Emerging Technologies
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Networking and Emerging Technologies True Networking and …
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Cloud Computing
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Cloud Computing True Cloud computing may be on …
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CALEA
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CALEA True CALEA (Communications Assistance for Law Enfor…
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New Technology-based Models for Postsecondary Learning: Conceptual Frameworks and Research Agendas
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June 3, 2013
This report is the result of a National Science Foundation-Sponsored Computing Research Association Workshop held at MIT on January 9-11, 2013. This workshop developed a framework for understan…
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The Top-Ten Issues in Higher Education IT for 2013
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June 11, 2013
The annual EDUCAUSE Top-Ten IT Issues , one of the most enduringly popular EDUCAUSE publications, has just been released for 2013. What are this year's top IT issues, how do they compare …
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Formal Planning Optimizes BYOE Opportunities: University of Florida
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June 3, 2013
“Bring your own everything” ( BYOE ) represents more than people using their own devices on campus and upgrading the i nstitution’s wireless network accordingly. It is a convergenc…
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Privacy and the Connected Campus
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May 21, 2013
As students, scholars, and administrators use today’s connected online tools , they leave behind a “ data exhaust ” that can reveal a surprisingly detailed picture of individual activi…
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Higher Education in the Ultra-Connected Age
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April 25, 2013
New forms of scholarship, new educational pathways , and new interconnections and dependencies characterize the digitally rich landscape of higher education today. We are living and workin…

















