-
Research
and PublicationsStay -
Conferences
and EventsAnnual Conference
October 15–18, 2013
Register now!Events for all Levels and Interests
Whether you're looking for a conference to attend face-to-face to connect with peers, or for an online event for team professional development, see what's upcoming.
Stay -
Career
DevelopmentEDUCAUSE Institute
Leadership/Management Programs
Explore MoreCareer Center
Leadership and Management Programs
EDUCAUSE Institute
Advanced Programs
Project Management
Jump Start Your Career Growth
Explore EDUCAUSE professional development opportunities that match your career aspirations and desired level of time investment through our interactive online guide.
Stay -
Focus Areas
and InitiativesLatest Topics
EDUCAUSE organizes its efforts around three IT Focus Areas
Join These Programs If Your Focus Is
Stay -
Connect
and ContributeFind Others
Get on the Higher Ed IT Map
Employees of EDUCAUSE member institutions and organizations are invited to create individual profiles.
Stay -
About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
Stay
Filter by type
Filter by Publications
Filter by Presentations
Filter by Library Taxonomy
- Information Technology Management and Leadership [x]
- Millennials [x]
- Student Engagement and Interaction [x]
- Students [x]
- Learners (7)
- Teaching and Learning (7)
- Institutional Management (3)
- Learning (3)
- Games and Gaming (2)
- Student Retention (2)
- Student Success (2)
- Student Technology Use (2)
- Teaching (2)
- Curriculum Development (1)
- E-Content (1)
- E-Learning (1)
- Information Systems and Services (1)
- Libraries and Technology (1)
- Multimedia (1)
- Support Services (1)
Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
-
For the Next Generation
-
October 7, 2010
© 2010 Diana G. Oblinger. The text of this article is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License ( http://creativecommons.org/licenses/by-nc-nd/3.0/ ). …
-
Podcast: Transforming Higher Education with Emerging Technologies
-
March 20, 2012
This talk by the Timothy E. Wirth Professor of Learning Technologies at Harvard University, Chris Dede , describes how we can transform teaching and learning to prepare students with the …
-
Digital Field Assignments: Course Projects for the Net Generation
-
October 24, 2007
|
A session at the EDUCAUSE 2007 Annual Conference
Digital field assignments combine active-learning strategies with digital technologies to engage today's learners in team-based assignments in which students apply classroom concepts as they r…
-
The Role of Play and Preparing for a Changing Student Population
-
August 6, 2007
Students are arriving on campus with a set of expectations and behaviors that differ from those of previous generations, including the faculty, who are faced with engaging them in the process of le…
-
Net Generation Students and Campus IT: Supporting Student Success in the Age of Multitasking, Facebooking, and Instant Messaging
-
June 13, 2007
|
A session at the EDUCAUSE Southeast Regional Conference 2007
What do we need to know to support student success in all facets of their higher education experience? IT services affect the success of students from the day they begin searching for a program or …
-
Student Induction through Digital Game-based Learning Environments
-
January 1, 2006
Student retention within Universities is becoming more important as the Government is targeting 50 percent of 18 to 30 year olds to experience higher education before 2010 in the UK. The need to …
-
EDUCAUSE Southeast Regional: Net Generation Students and Campus IT Panel
-
June 19, 2007
Summary: Net Generation Students and Campus IT: Supporting Student Success in the Age of Multitasking, Facebooking, and Instant Messaging The session was recorded for podcasting and will be av…


















