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Filter by type
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- Instructional Technologies [x]
- Student Engagement and Interaction [x]
- Teaching and Learning [x]
- Information Technology Management and Leadership (24)
- Learning (22)
- E-Learning (19)
- Games and Gaming (16)
- Teaching (16)
- IT Integration (13)
- Virtual Community (12)
- Clickers (11)
- Distributed Computing (11)
- Mobile Computing (11)
- Collaborative Technologies (9)
- Networking and Emerging Technologies (9)
- Social Media (9)
- Instructional Design (8)
- Learners (8)
- Network Applications (8)
- Online Teaching Strategies (8)
Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Circles of Learning: Using Google+ to Enhance Classroom Communities
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January 17, 2013
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A session at the Mid-Atlantic Regional Conference
As part of the teaching, learning, and technology fellowship program at Georgetown University, Google+ was implemented in the redesign of an undergraduate database management course to enhance st…
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Edupreneurship: Engaging Students in Mobile Learning
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
The effectiveness of a mobile learning initiative is bound to improve when those who will use it have a direct influence on its design. This presentation will discuss how LectureTools (http://www…
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Student Engagement through Online Commenting and Discussion
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
NowComment, a free high-end tool for discussion and close reading of online documents, has been used successfully at UVA (Sakai) and other universities for the past three years. This presentation…
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Student Success at Scale: What Have We Learned from Applying Technology to Persistent Challenges? - Sponsored by IHD ServiceDesk
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November 7, 2012
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A session at the EDUCAUSE Annual Conference 2012
Multiple efforts are under way to leverage technology to improve student success, including initiatives in online courseware, adaptive learning, social media, and learning analytics. What have we…
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Beyond Clickers: Using Web-Based Polling Technologies to Enhance Student Engagement
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May 30, 2012
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A session at the Southeast Regional Conference
The "Experience IT" format offers a hands-on, highly interactive introduction to newer tools and technologies so you can explore their potential impact in the workplace and classroom and …
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Games in Education: Realizing Opportunities and Overcoming Obstacles
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December 5, 2011
The potential for games to augment traditional education and create entirely new learning opportunities is seemingly endless. But along with its new opportunities, educational gaming also …
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Collaboration and Technology: Scaffolding for Online Student Success
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February 23, 2012
Collaboration and group work are important online teaching and learning strategies, providing many benefits for students related to student engagement, student learning, and student success. Howeve…
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Vocabulary Building across the Disciplines: An E-Reader Initiative
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February 23, 2012
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A session at the EDUCAUSE West/Southwest Regional Conference 2012
Based on a successful series of pilot courses that used e-reader functions to significantly improve student vocabulary, we are now exploring new opportunities for vocabulary building that targets a…
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Disrupting Ourselves: Cherished Assumptions, New Designs, and the Problem of Learning in Higher Ed - Sponsored by WTC Consulting
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January 11, 2012
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A session at the Mid-Atlantic Regional Conference 2012
Our concept of learning has expanded at a rate far outpacing our notion of teaching, an issue that applies to the design and delivery of learning experiences. This presentation will look at how thi…
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Beyond Clickers: Using Web-Based Polling Technologies to Enhance Student Engagement
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January 12, 2012
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A session at the Mid-Atlantic Regional Conference 2012
The "Experience IT" format offers a hands-on, highly interactive introduction to newer tools and technologies so you can explore their potential impact in the workplace and classroom and …

















