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- Instructional Technologies [x]
- Student Engagement and Interaction [x]
- Teaching and Learning (176)
- Learning (65)
- Information Technology Management and Leadership (59)
- Teaching (53)
- E-Learning (51)
- Games and Gaming (39)
- IT Integration (37)
- Instructional Design (34)
- Learners (26)
- Distributed Computing (25)
- Mobile Computing (25)
- Networking and Emerging Technologies (25)
- Social Media (25)
- Virtual Community (25)
- Clickers (21)
- Collaborative Technologies (21)
- Simulations (21)
- Learning Management Systems (LMS) (19)
Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Using Laptops in the Classroom: The University of Michigan
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December 3, 2012
Across the University of Michigan, laptops and other mobile devices are appearing in the classroom in greater numbers. Many faculty see this trend as an opportunity for more innovative teac…
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Altius Education’s Ivy Bridge College
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November 28, 2012
Altius Education’s model is a competency-based, holistic approach to online education addressing four critical needs: student support, engagement, remediation, and affordability. Altius’ Heli…
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Student Success at Scale: What Have We Learned from Applying Technology to Persistent Challenges? - Sponsored by IHD ServiceDesk
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November 7, 2012
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A session at the EDUCAUSE Annual Conference 2012
Multiple efforts are under way to leverage technology to improve student success, including initiatives in online courseware, adaptive learning, social media, and learning analytics. What have we…
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GoSoapBox Classroom Response System Engages Students
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November 1, 2012
Key Takeaways This case study explores the use of a classroom response system in Spanish language classes that seemed too small to benefit from the approach. A surve…
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Edupreneurship: Engaging Students in Mobile Learning
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
The effectiveness of a mobile learning initiative is bound to improve when those who will use it have a direct influence on its design. This presentation will discuss how LectureTools (http://www…
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Student Engagement through Online Commenting and Discussion
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
NowComment, a free high-end tool for discussion and close reading of online documents, has been used successfully at UVA (Sakai) and other universities for the past three years. This presentation…
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ERO Podcast: Chief of Staff for the Khan Academy, Jessica Yuen
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September 5, 2012
In this podcast, we talk with Chief of Staff for the Khan Academy, Jessica Yuen. In our conversation, she discusses the Khan Academy's use of analytics, attitude toward affordability for stu…
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Game-Based Learning: Developing an Institutional Strategy
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August 9, 2012
Games have become a central component of our culture generally, and they have begun to assume a role in higher education, though typically only on a small scale. Several key trends will drive the…
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Podcast: Wake Forest University's BioBook
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July 17, 2012
In this podcast we interview the creators of BioBook, a scalable e-text embodying six central principles of learning. It is organized into self-contained "nodes" that can be revised or …
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Cultivating Change in the Academy: 50+ Stories from the Digital Frontlines at the University of Minnesota in 2012
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July 9, 2012
Cultivating Change is an eBook designed to stimulate discussion about what’s possible as well as generate new vision and academic technology direction. It serves as a means for faculty, ins…

















