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Filter by type
- Podcasts [x]
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- Games and Gaming [x]
- Student Engagement and Interaction [x]
- Teaching and Learning (17)
- Instructional Technologies (7)
- E-Learning (4)
- Information Technology Management and Leadership (4)
- Virtual Community (4)
- Libraries and Technology (3)
- Virtual Worlds (3)
- Collaborative Technologies (2)
- Distributed Computing (2)
- Mobile Computing (2)
- Mobile Learning (2)
- Podcasting (2)
- Social Media (2)
- Digital Libraries (1)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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CNI Podcast: Preserving Computer Games as Digital Objects
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January 12, 2012
The Preserving Virtual Worlds project is an on-going investigation into the preservation of computer games and interactive fiction . It is now entering its second phase, which focu…
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ELI2011 Podcast: The 2011 Horizon Report
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March 8, 2011
For nearly nine years, the annual Horizon Report , a joint publication of the New Media Consortium and the EDUCAUSE Learning Initiative, has tracked new and emerging technologies f…
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E10 Session Podcast: Games: The Best Way to Learn. Period.
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November 4, 2010
In an age of distraction, information overload, and disengagement, traditional methods of conveying information to students are increasingly ineffective. In this session, we argue that games—wi…
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ELI Podcast: Virtual Worlds as Naturally Occurring Online Learning Environments
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January 26, 2009
This hour-long podcast features a keynote address by Constance Steinkuehler , Assistant Professor, Educational Communication & Technology, University of Wisconsin-Madison. Her speech, &quo…
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CNI Podcast: Prediction Markets for Emerging Technology - An Interview with NITLE's Bryan Alexander
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January 7, 2009
This ninenteen minute podcast features an interview with Bryan Alexander , Director for Research at the National Institute for Technology and Liberal Education ( NITLE ). It was recorded at …
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E07 Podcast: An Interview with Ulrich Rauch, Director of Arts Instructional Support & IT at The University of British Columbia
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December 18, 2007
In this 21 minute podcast, we feature an interview with Ulrich Rauch , Director of Arts Instructional Support & Information Technology at The University of British Columbia. He has recentl…
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Podcast: The Role of Play and Preparing for a Changing Student Population - An Interview with Rachel Smith
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August 22, 2007
In this 9 minute podcast, we feature an interview with Rachel Smith , Vice President of NMC Services for the New Media Consortium. The interview was recorded at the 2007 Seminars On Academic C…
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Constance Steinkuehler Presentation on Virtual Worlds
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June 19, 2007
In this podcast of the presentation " Cognition, Learning, and Literacy in Virtual Worlds ," Constance Steinkuehler , assistant professor at the University of Wisconsin–Madison,…
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Richard Van Eck Presentation on Digital Game-Based Learning
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June 18, 2007
In this podcast of the presentation " Generation G and the 21st Century ," Richard Van Eck , associate professor of instructional design and technology at the University of North D…
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Bryan Alexander on Ubiquitous Computing
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January 18, 2007
In my final preconference interview before the ELI 2007 Annual Meeting, I talk with Bryan Alexander, Director of Research for the National Institute for Technology and Liberal Education (NITLE). Al…

















