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- Assessment and Evaluation [x]
- Student Engagement and Interaction [x]
- Teaching and Learning (6)
- Information Technology Management and Leadership (2)
- Simulations (2)
- Students (2)
- E-Learning (1)
- Games and Gaming (1)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Do Serious Games Work? Results from Three Studies
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December 1, 2009
The following study may help answer some of the questions now surrounding serious games—or games whose primary purpose is something other than entertainment, such as military training, educati…
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Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009
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November 9, 2009
A national survey released today shows that a variety of colleges and universities have shown steady improvement in the quality of undergraduate education, as measured by students' exposure …
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Encouraging Colleges to Look Within
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November 10, 2008
The National Survey of Student Engagement — an annual report providing comparative data on student experiences at four-year institutions nationwide — is entering its 10th year. Now that t…
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Measuring Learner Engagement in Computer-Equipped College Classrooms
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April 1, 2008
Although engagement and learning appear linked, quantitatively measuring this relationship is challenging. New technologies offer a window into studying the interactions among classroom activi…
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A Framework for Assessing Learning Outcomes in Online Business Simulations
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December 28, 2007
This paper explores a framework for assessing effectiveness in online business simulations geared towards business students. This paper explores …
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Students' Self Analysis of Contributions to Online Asynchronous Discussions
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January 1, 2005
This paper presents an example of an approach that involves both the student and the instructor in the evaluation of an online discussion in a context of teaching and learning. According to this ap…

















