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Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- How an App Helps Low-Income Students by Turning College Life Into a Game, Chronicle of Higher Education, August 24, 2015. Ball State University is in its second year of offering a mobile application called “Ball State Achievements”. The app essentially gamifies their college experience; they earn points for engaging in specific aspects of campus life, which can then be cashed in to purchase items in the university’s bookstore or on-campus Starbucks.
- Engaging Students with a Mobile App, EDUCAUSE Review, March 2015. A mobile app that facilitates social engagement while letting administrators measure levels of use and track emotional trends and potential problems among the student body serves both communities.
- 2014 Student and Faculty Technology Research Studies. This hub contains the 2014 student and faculty studies from the EDUCAUSE Technology Research in the Academic Community research series. In 2014, ECAR collaborated with 151 institutions to collect responses from 17,451 faculty respondents across 13 countries about their technology experiences. ECAR also collaborated with 213 institutions to collect responses from 75,306 undergraduate students about their technology experiences.
- Setting the Stage for Digital Engagement: A Five-Step Approach, EDUCAUSE Review, September/October 2014. The practical, pedagogical, and privacy implications of a smart, connected digital campus engaged with its constituents have yet to play out. To handle whatever comes next, colleges and universities must be well positioned today, with effective strategies in place.
- ELI 7 Things You Should Know About...
- Games and Learning, March 2014
- Flipped Classrooms, August 2013
- Makerspaces, April 2013
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Podcast: WMU's "Broncoland" is a Video Game for Student Success, This podcast features an interview with Kevin Abbott, project lead for 3D and interactive media at Western Michigan University, August 2013
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
- Forum Futures 2008
September 12, 2008
Forum Futures 2008 is a compilation of summaries of the papers presented and discussed at the Forumâ€™s 2007 Aspen Symposium. Papers address topics such as trends and risks shaping Ameri…
- Diversities and Higher Education Racial, Economic, and Political
August 27, 2008
The 2005 Ford Policy Forum focused on racial, economic, and political diversity in higher education. Scholars include Marta Tienda, Shirley Ort, and Edwin Feulner. The monograph opens with an in…
- Bridging the Diversity Divide: A Necessary Challenge for Higher Education in the 21st Century
August 21, 2008
Forum Futures 2002 is a collection of summaries of the papers presented and discussed at the Forum's 2001 Aspen Symposium. Forum Fut…
- Harnessing Diversity in Higher Education: Lessons From Texas
August 20, 2008
Ford Policy Forum 2006 contains the papers presented and discussed at the Ford Policy Forum, held during the Forum's 2005 Aspen Symposium. The Ford Policy Forum studies key economic iss…
- Ford Policy Forum 2008
July 16, 2008
Ford Policy Forum 2008 contains the papers presented and discussed at the Ford Policy Forum, held during the Forumâ€™s 2007 Aspen Symposium.Â The Ford Policy Forum studies key economi…
- Ford Policy Forum 2006
May 18, 2006
Ford Policy Forum 2006 contains the papers presented and discussed at the Ford Policy Forum, held during the Forum’s 2005 Aspen Symposium. The Ford Policy Forum studies key economic issues …
- Why Are the Fears of Globalization So High?
January 1, 2005
Economic globalization requires a degree of political globalization - yet there is no global government to initiate, lead, or regulate the process. International organizations such as the United Na…
- A Jobless Recovery? Off-Shoring of Jobs versus Productivity Growth at Home
January 1, 2005
Barry Bosworth maintains that the United States' best resource is education. To be successful in the global economy he states we must find a way to transform a large proportion of the American…
- Can There Be Societal Trustees in America Today?
January 1, 2005
Harold Gardner notes the decline of "societal trustees" over the past 50 years and, that given the plethora of complicated political and moral issues of today, suggests a number of ways i…
- What Not to Learn from England
January 1, 2005
Robert Stevens describes the threatened status of England's most prominent institutions and the reasons behind the decline. Robert Stevens describ…