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Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- 2014 Student and Faculty Technology Research Studies. This hub contains the 2014 student and faculty studies from the EDUCAUSE Technology Research in the Academic Community research series. In 2014, ECAR collaborated with 151 institutions to collect responses from 17,451 faculty respondents across 13 countries about their technology experiences. ECAR also collaborated with 213 institutions to collect responses from 75,306 undergraduate students about their technology experiences.
- Setting the Stage for Digital Engagement: A Five-Step Approach, EDUCAUSE Review, September/October 2014. The practical, pedagogical, and privacy implications of a smart, connected digital campus engaged with its constituents have yet to play out. To handle whatever comes next, colleges and universities must be well positioned today, with effective strategies in place.
- ELI 7 Things You Should Know About...
- Games and Learning, March 2014
- Flipped Classrooms, August 2013
- Makerspaces, April 2013
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Podcast: WMU's "Broncoland" is a Video Game for Student Success, This podcast features an interview with Kevin Abbott, project lead for 3D and interactive media at Western Michigan University, August 2013
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
- "Doing Much More Than We Have So Far Attempted"
August 29, 2007
Ã‚Â© 2007 Donald J. Waters. The text of this article is licensed under the Creative Commons Attribution 3.0 License ( http://creativecommons.org/licenses/by/3.0/ ). EDUCAUSE Rev…
- "Engage Me or Enrage Me": What Today's™ Learners Demand
January 1, 2005
© Marc Prensky EDUCAUSE Review, vol. 40, no. 5 (September-October 2005): 60–65. Marc Prensky is the author of Digital Game-Based Learning and the founder and CEO of Games2train, a ga…
- "Free Love" and Secured Services
January 1, 2002
The author describes Columbia University's network registration process. The author describes Columbia University's network registration proc…
- "Give Us Credit": Evolving Security Standards for Credit Card Information
August 29, 2007
Ã‚Â© 2007 Kathleen Kimball and Jane Drews EDUCAUSE Review , vol. 42, no. 5 (September/October 2007): 82–83 Kathleen Kimball is the Senior Director of Security Operations and…
- "I always stick with the first thing that comes up on Google. . ." Where People Go for Information, What They Use, and Why
December 6, 2013
Key Takeaways The Visitors and Residents project seeks to identify and recommend strategies that IT staff and library professionals can adopt to help students and faculty membe…
- "I haven't got all minute!"
November 5, 2013
At EDUCAUSE13’s opening general session, Sir Ken Robinson dropped many a funny line and entertaining anecdote—all while delivering a very direct message about how things have changed in our…
- "I'm Just Going to Walk the Earth"
January 14, 2014
You may have heard that I am stepping down from my CIO position at the University of Maryland. Assuming that you did, and that we’ve been acquainted over the years, you are probably wondering…
- "No More Excuses": Michael M. Crow on Analytics
July 18, 2012
Michael M. Crow became the 16th president of Arizona State University in July 2002, with the goal of transforming ASU into what he calls a "New American University"—an institution com…
- "So, I Want You to Lead": Advice to a New Leader
January 1, 2003
Ã‚Â© 2003 James D. Bruce EDUCAUSE Review, vol. 38, no. 6 (November/December 2003): 10–11. Just over two decades ago, Bill Dickson, then MIT's senior vice-president, as…
- "The Right to Be Let Alone"
February 4, 2010
© 2010 Kent Wada. The text of this article is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License ( http://creativecommons.org/licenses/by-nc-sa…