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October 15–18, 2013
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Emerging Insights on Learning, Technology, and the Road Ahead
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February 14, 2013
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A session at the West/Southwest Regional Conference
In this presentation we'll explore emerging insights in the quickly changing world of learning. We'll look to models from today and envision the road ahead on issues including the inter…
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If You Badge It, Will They Engage? Gamification Principles in Online Courses
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February 5, 2013
Motivation (and the associated engagement) in online classes is both the linchpin to success and arguably the most difficult element to inspire in students. The principles of gaming offer clues t…
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Exploring Gradient: An Interactive Online Peer-Review and Assessment Tool
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March 20, 2013
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A session at the Midwest Regional Conference
Gradient is a web-based writing and peer assessment tool developed by the ITaP Informatics Team at Purdue University. It allows students the opportunity to develop critical reading and writing skil…
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Innovation Showcase
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March 19, 2013
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A session at the Midwest Regional Conference
Beyond "Angry Birds": Taking Your iPad to the Next Level Far from being just a media consumption device, the iPad and its integration into both popular and academic culture have led …
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WMU's "Broncoland": Building Video Games for Student Success
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March 19, 2013
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A session at the Midwest Regional Conference
Broncoland Game and Broncoland Tour are video games designed to enhance recruiting and student success at Western Michigan University. Designed and built entirely in-house by a team of IT s…
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2013 Horizon Report
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February 4, 2013
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A session at the EDUCAUSE Learning Initiative Annual Meeting
Join us for this engaging session, where we'll share the highlights of the 2013 Horizon Report and discuss today's emerging technologies and instructional innovations against some of …
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Engaging Students Through Digital Badges
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February 5, 2013
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A session at the EDUCAUSE Learning Initiative Annual Meeting
With the freshman class that will graduate in 2016, Seton Hall University introduced a program to improve student outcomes and introduce the community to the concept of lifelong learning enhanced…
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Edupreneurship: Engaging Students in Mobile Learning
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
The effectiveness of a mobile learning initiative is bound to improve when those who will use it have a direct influence on its design. This presentation will discuss how LectureTools (http://www…
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Student Engagement through Online Commenting and Discussion
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October 2, 2012
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A session at the ELI Online Fall Focus Session 2012
NowComment, a free high-end tool for discussion and close reading of online documents, has been used successfully at UVA (Sakai) and other universities for the past three years. This presentation…
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Yammer: Boost Engagement in Class, Committees, and the Campus Community
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November 7, 2012
Just as Facebook has transformed our personal lives, enterprise social networks are now transforming our professional lives. Learn how three institutions use Yammer to boost engagement among stud…
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- Student Engagement and Interaction [x]
- Teaching and Learning (205)
- Information Technology Management and Leadership (81)
- Instructional Technologies (70)
- E-Learning (57)
- Games and Gaming (53)
- Learning (53)
- Teaching (33)
- Virtual Community (26)
- Distributed Computing (25)
- Mobile Computing (25)
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- Learners (23)
- Networking and Emerging Technologies (22)
- Learning Environments (21)
- Assessment and Evaluation (19)
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