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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Managing the Online Learning Environment
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March 19, 2012
Malcolm Brown, ELI director, and Veronica Diaz, ELI associate director moderate this seminar with Tina Stavredes. In the online environment, a course is available 24/7. The continuous accessibili…
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Do the Math! Increasing Student Engagement and Learning
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February 13, 2012
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A session at the EDUCAUSE Learning Initiative 2012 Annual Meeting
Many colleges have low success rates in their developmental math programs. Do the Math is a Next Generation Learning Challenges Wave 1 project that seeks to address this problem by increasing stude…
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Teaching Presence: Creating and Sustaining Communities of Inquiry in Blended Learning Environments
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September 15, 2010
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A session at the ELI 2010 Online Fall Focus Session
This session will demonstrate and discuss how teaching presence can be designed, facilitated, and directed in a blended learning environment in order to increase levels of student engagement and …
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Creating Interactive and Engaging Online Environments
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January 20, 2010
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A session at the ELI Annual Meeting 2010
What are the best ways to make synchronous online events more interactive and engaging? Are there good online equivalents for the many face-to-face engagements that are currently used? Or does the …
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Five Years of Course Redesign: Lessons Learned (Innovative Practice)
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Large-enrollment undergraduate classes are an instructional ghetto in higher education. We know that hands-on experiential learning, especially in collaboration with other students, is a superior p…
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Using Discussion Rubrics to Encourage Student Participation and Learning (Innovative Practice)
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January 21, 2009
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A session at the ELI Annual Meeting 2009
Years of research show that building in opportunities for discussion promotes participation and collaboration for students in both face-to-face and online learning environments. How can we ensure t…
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Managing Online Discussions with a Participation Portfolio (Innovative Practice)
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January 22, 2009
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A session at the ELI Annual Meeting 2009
If you want students to use online discussions, how do you avoid initiating every thread or simply counting all their replies (including their "I agree" posts)? By defining and rewarding …
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Workshop 05A - The Role of Play in Learning with Technology PLEASE NOTE: Separate registration and fee is required to attend this workshop.
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January 20, 2009
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A session at the ELI Annual Meeting 2009
From Plato and Piaget to the current day, scholars have noted the critical role of play in learning, yet the concept of playful learning still encounters significant resistance in higher education.…
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Using Computer-Simulated Case-Based Scenarios to Improve Learning
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
An online virtual case-based management system was developed to provide an interactive learning portal using simulated case scenarios, collaborative learning, decision support, and real-time assess…
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Authentic Critical Reflection: Critique_It in Second Life
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March 19, 2008
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A session at the ELI 2008 Online Spring Focus Session
Critique_It is an online virtual classroom critique system originally developed at the University of Wisconsin-Madison in Croquet and ported to Second Life. The critique is a rudimentary instructio…

















