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- Social Media [x]
- Student Engagement and Interaction [x]
- Teaching and Learning (67)
- Instructional Technologies (25)
- Information Technology Management and Leadership (24)
- Networking and Emerging Technologies (24)
- Internet and Web Applications (21)
- Network Applications (21)
- Web 2.0 (21)
- Virtual Community (18)
- E-Learning (17)
- Teaching (15)
- Blogs (14)
- Games and Gaming (14)
- Distributed Computing (12)
- Mobile Computing (12)
- Twitter (10)
- Wiki (10)
- Learning (9)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Video Primers in an Online Repository for e-Teaching & Learning
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December 28, 2010
Instructional Consulting presents Dr. Curt Bonk, Professor in Instructional Systems Technology, Indiana University, in a video series addressing the design and best practices of Distance Educati…
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The ECAR Study of Undergraduate Students and Information Technology, 2010—Roadmap
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October 22, 2010
This ECAR roadmap synthesizes the important issues and recommended actions drawn from the study The ECAR Study of Undergraduate Students and Information Technology, 2010 , by Shannon D. Smith …
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The ECAR Study of Undergraduate Students and Information Technology, 2010—Key Findings
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October 22, 2010
This document presents the key findings from The ECAR Study of Undergraduate Students and Information Technology, 2010. Since 2004, the annual ECAR study of undergraduate students and informa…
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ECAR Study of Undergraduate Students and Information Technology, 2010
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October 22, 2010
Abstract Since 2004, the annual ECAR study of undergraduate students and information technology has sought to shed light on how information technology affects the college experience. We ask …
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Strategic Directives for Learning Management System Planning
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September 21, 2010
This ECAR research bulletin reviews theoretical and practical publications that explore individual components of learning management system (LMS) behavior and isolates the primary claims, functi…
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A Dialogue for Engagement
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October 7, 2010
© 2010 Malcolm Brown, Mark Auslander, Kelly Gredone, David Green, Bruce Hull, and Walt Jacobs. The text of this article is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs …
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Attention, and Other 21st-Century Social Media Literacies
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October 7, 2010
© 2010 Howard Rheingold. The text of this article is licensed under the Creative Commons Attribution NonCommercial License ( http://creativecommons.org/licenses/by-nc/3.0 ). EDUCAUSE Revi…
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Hotseat: Opening the Backchannel in Large Lectures
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September 22, 2010
Key Takeaways Despite their flaws as teaching and learning environments, large lectures remain a standard teaching approach because of their relatively low cost, ease of preparation, and lo…
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Classroom Engagement in the Age of Cell Phones and Social Media
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October 13, 2010
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A session at the EDUCAUSE 2010 Annual Conference
Hotseat, a mobile learning application developed at Purdue University, enables students to engage in classroom discussion using Twitter, Facebook, or a mobile device. Learn how this tool was implem…
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Research on Learner Self-Engagement in a Web 2.0 World: "We Used It How We Wanted To"
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October 13, 2010
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A session at the EDUCAUSE 2010 Annual Conference
Learners benefit from blogs and wikis when their use is scaffolded by the instructor and/or course requirements. But if these prompts are missing or poorly designed, will learners self-motivate usi…


















