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- Student Engagement and Interaction [x]
- Teaching [x]
- Teaching and Learning (97)
- Instructional Technologies (53)
- Learning (49)
- E-Learning (36)
- Instructional Design (33)
- Learners (31)
- Online Teaching Strategies (30)
- Information Technology Management and Leadership (26)
- IT Integration (23)
- Virtual Community (21)
- Games and Gaming (19)
- Curriculum Development (17)
- Social Media (15)
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- Millennials (13)
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Student Engagement
Learning science research and practical experience highlight the importance of interaction and engagement to successful learning. Active and collaborative learning environments are particularly effective for Net Generation learners. Games, simulations, group projects, and undergraduate research are among a number of models for interaction and engagement being explored.
Articles and Reports
- The entire issue of the EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009 is devoted to student engagement.
- Engaging Students with Engaging Tools, EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Learning Space Design with an Inclusive Planning Process Promotes User Engagement,EDUCAUSE Quarterly Magazine, Volume 32, Number 4, 2009
- Assessing the Future: E-Portfolio Trends, Uses, and Options in Higher Education, ECAR Bulletin, February 2009.
- Assessment for Improvement: Tracking Student Engagement Over Time, Annual Results 2009, National Survey of Student Engagement (NSSE), November 2009
- ELI 7 Things You Should Know About...
- Next-Generation Presentation Tools, January 2010
- Google Wave, November 2009
- Live Question Tool, April 2009
- Alternate Reality Games, January 2009
- Ustream, October 2008
- Wii, July 2008
- Second Life, June 2008
- Digital Storytelling, January 2007
Podcasts, Presentations and Videos
- Continuous Improvement in Teaching and Learning: Open Learning Initiative (OLI) and Open Learning Net (OLnet), ELI Web Seminar, January 11, 2010
- Clickers and Peer Instruction: A Powerful Way to Improve Student Engagement and Learning, but Only If You Do It Right ELI Web Seminar, October 05, 2009
- GameQuest: Creating an Education Game Program for Higher Ed, presentation and podcast from the EDUCAUSE Annual Conference, October 2008
- Digital Story Making: Understanding the Learner's Perspective, presentation and video from the ELI Annual Conference, January 2008
Updated January 2010
Library Items on this Topic
EDUCAUSE Library Items for Student Engagement and Interaction
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Engaged, Empowered and Enabled: The New K–12 Student Vision for Learning
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October 13, 2010
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A session at the EDUCAUSE 2010 Annual Conference
Since 2003, the Speak Up National Research Project has collected authentic feedback about education and technology from 1.5 million K–12 students. In this review of the most recent data findings,…
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Engineering Informatics for Bio-Inspired Robots
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October 16, 2007
Engineering Informatics for Bio-Inspired Robots is an NSF-funded project trying to break down barriers to collaboration between engineering and computer science departments. Faculty members parti…
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Envisioning the Educational Possibilities of User-Created Virtual Worlds
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April 1, 2008
Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical a…
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ERO Podcast: Chief of Staff for the Khan Academy, Jessica Yuen
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September 5, 2012
In this podcast, we talk with Chief of Staff for the Khan Academy, Jessica Yuen. In our conversation, she discusses the Khan Academy's use of analytics, attitude toward affordability for stu…
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Five Years of Course Redesign: Lessons Learned (Innovative Practice)
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Large-enrollment undergraduate classes are an instructional ghetto in higher education. We know that hands-on experiential learning, especially in collaboration with other students, is a superior p…
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Game-Based Learning: Developing an Institutional Strategy
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August 9, 2012
Games have become a central component of our culture generally, and they have begun to assume a role in higher education, though typically only on a small scale. Several key trends will drive the…
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How Students Develop Online Learning Skills
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January 1, 2007
Good Ideas How Students Develop Online Learning Skills Successful online students share their secrets for getting the most from online classes, focusing on time management, active participa…
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I'm Not Your Friend: Social Networking in University Classes
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July 18, 2012
Nicol Howard is Adjunct Faculty and a PhD Candidate at Chapman University. Key Takeaways What happens when an instructor implements social networking in undergradua…
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Implementing Authentic Tasks in Web-Based Learning Environments
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July 30, 2007
Implementing Authentic Tasks in Web-Based Learning Environments The instructor's inclusion of authentic activities improves the quality of student interaction and learning in online class…
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In Conversation: Student Engagement
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August 3, 2010
Student engagement has changed along with the tools and technologies in the classroom. In this discussion, you'll hear thoughts on how faculty are revisiting their approach to students'…

















