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Teaching and Learning
The strategic use of information technology has the ability to transform teaching and learning helping institutions realize EDUCAUSE’s mission of "transforming education through information technologies." All institutions have made educating learners a critical priority. Technology is a means, not an end, toward that goal.
EDUCAUSE focuses on understanding learners, aligning learning principles and practices together and integrating learning technology—all with the goal of improving student success. EDUCAUSE members also benefit from tools and techniques that enable them to deliver high quality academic programs and support services in a flexible manner. The strategic use of information technology can enhance student engagement, improve access, and make services more convenient. As IT is integrated into the academic enterprise, a number of other issues are raised such as financing, policies, faculty involvement, and assessment.
We encourage you to explore EDUCAUSE’s resources on teaching and learning. These include the work of our members as well as material contributed from EDUCAUSE's strategic initiative, the EDUCAUSE Learning Initiative. We hope you will find the material of use and encourage you to contribute to future EDUCAUSE activities in teaching and learning.
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Library Items on this Topic
EDUCAUSE Library Items for Teaching and Learning
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Podcast: Wake Forest University's BioBook
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July 17, 2012
In this podcast we interview the creators of BioBook, a scalable e-text embodying six central principles of learning. It is organized into self-contained "nodes" that can be revised or …
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Seminar 16P - Top-Ten Ways to Improve Student Learning Using Technology Outside the Classroom
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November 3, 2009
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A session at the EDUCAUSE 2009 Annual Conference
Technology is the most powerful way to increase your nontechnological interaction with students in the classroom. We will explore 10 easy ways for faculty to take advantage of technology to improve…
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Learning in an Emergent, Model-Based Environment Created by Cyberinfrastructure and Community: nanoHUB.org
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January 21, 2009
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A session at the ELI Annual Meeting 2009
Powered by the HUBzero.org cyberinfrastructure platform developed at Purdue University, nanoHUB.org presents nanotechnology learners with interactive, graphical simulation programs right in their w…
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A Proposed Redesign of Overhead Presentations: Moving from Verbal to Visual
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March 11, 2008
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A session at the NERCOMP Annual Conference 2008
This session will demonstrate how a redesign in overhead slides can create presentations that foster a more learner-centric rather than teacher-centric model. A change in emphasis from verbal to vi…
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Using Computer-Simulated Case-Based Scenarios to Improve Learning
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
An online virtual case-based management system was developed to provide an interactive learning portal using simulated case scenarios, collaborative learning, decision support, and real-time assess…
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Making Learning Real: Turning Sim City into "Sim Science"!
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
Current theories suggest that learning is facilitated when embedded in the context in which it will be used, but the constraints of the traditional classroom make implementing this difficult to imp…
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Engage Students in a Ubiquitous Computing Environment Using DyKnow
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March 12, 2008
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A session at the NERCOMP Annual Conference 2008
How do you actively engage students when they all have laptops in class? Among other techniques, engagement is achieved through focused activities by using collaborative note-taking, student respon…
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Digital Story Making: Understanding the Learner's Perspective (Research-based)
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January 28, 2008
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A session at the ELI Annual Meeting 2008
Digital storytelling assignments involve students in firsthand multimedia authorship. But what does the story-making experience feel like from the learner's perspective? What can students tell…
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Engineering Informatics for Bio-Inspired Robots
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October 16, 2007
Engineering Informatics for Bio-Inspired Robots is an NSF-funded project trying to break down barriers to collaboration between engineering and computer science departments. Faculty members parti…
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Why Today’s Students Value Authentic Learning
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October 2, 2007
Authentic learning engages students in the multidisciplinary problem solving and critical thinking researchers and experts use every day. While the concept isn't new, it is receiving renewed…

















