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EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
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Teaching and Learning
The strategic use of information technology has the ability to transform teaching and learning helping institutions realize EDUCAUSE’s mission of "transforming education through information technologies." All institutions have made educating learners a critical priority. Technology is a means, not an end, toward that goal.
EDUCAUSE focuses on understanding learners, aligning learning principles and practices together and integrating learning technology—all with the goal of improving student success. EDUCAUSE members also benefit from tools and techniques that enable them to deliver high quality academic programs and support services in a flexible manner. The strategic use of information technology can enhance student engagement, improve access, and make services more convenient. As IT is integrated into the academic enterprise, a number of other issues are raised such as financing, policies, faculty involvement, and assessment.
We encourage you to explore EDUCAUSE’s resources on teaching and learning. These include the work of our members as well as material contributed from EDUCAUSE's strategic initiative, the EDUCAUSE Learning Initiative. We hope you will find the material of use and encourage you to contribute to future EDUCAUSE activities in teaching and learning.
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Library Items on this Topic
EDUCAUSE Library Items for Teaching and Learning
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Higher Education in the Ultra-Connected Age
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April 25, 2013
New forms of scholarship, new educational pathways , and new interconnections and dependencies characterize the digitally rich landscape of higher education today. We are living and workin…
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Learning through Situated Simulations: Exploring Mobile Augmented Reality
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January 18, 2011
This ECAR research bulletin illustrates and reports on a series of experiments with situated simulations that have been tested with students in real environments in Norway, Athens, and Rome over…
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Reflections on Play, Pedagogy, and World of Warcraft
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September 22, 2010
Key Takeaways The video game World of Warcraft was the text studied, the laboratory, and the classroom for the online course "Warcraft: Culture, Gender, and Identity"…
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Educational Virtual Environment Methodologies
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February 18, 2010
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A session at the EDUCAUSE Southwest Regional Conference 2010
By providing faculty theoretical frameworks using Bloom's taxonomy, experiential learning, transformational learning, reflective learning, and social learning/inclusion methodologies applied t…
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Expanding Educational Realities: Exploring Interactive and Immersive Learning Experiences
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Today's students are increasingly choosing to move beyond the traditional physical classroom educational model. The Internet has created an educational evolution fostering learner-centered env…
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Using Discussion Rubrics to Encourage Student Participation and Learning (Innovative Practice)
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January 21, 2009
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A session at the ELI Annual Meeting 2009
Years of research show that building in opportunities for discussion promotes participation and collaboration for students in both face-to-face and online learning environments. How can we ensure t…
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Higher Education as Virtual Conversation
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September 15, 2008
© 2008 Sarah Robbins-Bell EDUCAUSE Review, vol. 43, no. 5 (September/October 2008) Higher Education as Virtual Conversation Sarah Robbins-Bell (“Intellagirl Tully”) Sarah R…
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Using Computer-Simulated Case-Based Scenarios to Improve Learning
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
An online virtual case-based management system was developed to provide an interactive learning portal using simulated case scenarios, collaborative learning, decision support, and real-time assess…
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Authentic Critical Reflection: Critique_It in Second Life
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March 19, 2008
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A session at the ELI 2008 Online Spring Focus Session
Critique_It is an online virtual classroom critique system originally developed at the University of Wisconsin-Madison in Croquet and ported to Second Life. The critique is a rudimentary instructio…
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Making Learning Real: Turning Sim City into "Sim Science"!
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
Current theories suggest that learning is facilitated when embedded in the context in which it will be used, but the constraints of the traditional classroom make implementing this difficult to imp…

















