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- E-Learning (14)
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- Instructional Technologies (11)
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Teaching and Learning
The strategic use of information technology has the ability to transform teaching and learning helping institutions realize EDUCAUSE’s mission of "transforming education through information technologies." All institutions have made educating learners a critical priority. Technology is a means, not an end, toward that goal.
EDUCAUSE focuses on understanding learners, aligning learning principles and practices together and integrating learning technology—all with the goal of improving student success. EDUCAUSE members also benefit from tools and techniques that enable them to deliver high quality academic programs and support services in a flexible manner. The strategic use of information technology can enhance student engagement, improve access, and make services more convenient. As IT is integrated into the academic enterprise, a number of other issues are raised such as financing, policies, faculty involvement, and assessment.
We encourage you to explore EDUCAUSE’s resources on teaching and learning. These include the work of our members as well as material contributed from EDUCAUSE's strategic initiative, the EDUCAUSE Learning Initiative. We hope you will find the material of use and encourage you to contribute to future EDUCAUSE activities in teaching and learning.
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Library Items on this Topic
EDUCAUSE Library Items for Teaching and Learning
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Measuring Learner Engagement in Computer-Equipped College Classrooms
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April 1, 2008
Although engagement and learning appear linked, quantitatively measuring this relationship is challenging. New technologies offer a window into studying the interactions among classroom activi…
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Aspire Public Schools: CODE Aspire
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November 28, 2012
This is Aspire Public School’s first K-8 blended learning school in the Achievement School District in Memphis, TN. By combining its California-based College for Certain model with a focus on c…
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Game-Based Learning: Developing an Institutional Strategy
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August 9, 2012
Games have become a central component of our culture generally, and they have begun to assume a role in higher education, though typically only on a small scale. Several key trends will drive the…
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IT-Based Transformation in Higher Education: Possibilities and Prospects
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March 19, 2012
If information technologies are to transform higher education, we must exploit opportunities and address problems. At the same time, transformed higher education cannot neglect important dimensi…
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Next Generation Learning Challenge: Simulating Teaching
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December 15, 2011
Key Takeaways Can someone learn to teach by practicing with a classroom simulation ? Simulations provide multiple chances to practice , including making attempts with highe…
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Building a Collaborative Online Literary Experience
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September 27, 2011
Key Takeaways Educators and students collaborated in constructing an immersive literary experience at the University of Richmond and then reenacted the narrative as a team. Co…
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7 Things You Should Know About Gamification
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August 10, 2011
Gamification is the application of game elements in non-gaming situations , often to motivate or influence behavior. The rewards or the spirit of competition can spur students’ concentratio…
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Learning through Situated Simulations: Exploring Mobile Augmented Reality
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January 18, 2011
This ECAR research bulletin illustrates and reports on a series of experiments with situated simulations that have been tested with students in real environments in Norway, Athens, and Rome over…
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Scientific Advances and Information Technology: Meeting Researchers’ Needs in a New Era of Discovery
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June 1, 2010
This ECAR case study from the University of Washington discusses the key findings of the University of Washington “Conversations with UW Researchers” project and the UW 2008 Faculty Survey o…
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Simulation Technologies in Higher Education: Uses, Trends, and Implications
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February 9, 2010
This ECAR research bulletin focuses on the rapid growth in the use of simulation technologies in higher education and the implications this will have for information technology planning and poli…



















