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October 15–18, 2013
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EDUCAUSE organizes its efforts around three IT Focus Areas
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About
EDUCAUSEUncommon Thinking for the Common Good™
EDUCAUSE is the foremost community of higher education IT leaders and professionals.
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Filter by Presentations
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- Learning (37)
- Games and Gaming (35)
- E-Learning (28)
- Information Technology Management and Leadership (28)
- Instructional Technologies (26)
- Learners (20)
- Teaching (16)
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Teaching and Learning
The strategic use of information technology has the ability to transform teaching and learning helping institutions realize EDUCAUSE’s mission of "transforming education through information technologies." All institutions have made educating learners a critical priority. Technology is a means, not an end, toward that goal.
EDUCAUSE focuses on understanding learners, aligning learning principles and practices together and integrating learning technology—all with the goal of improving student success. EDUCAUSE members also benefit from tools and techniques that enable them to deliver high quality academic programs and support services in a flexible manner. The strategic use of information technology can enhance student engagement, improve access, and make services more convenient. As IT is integrated into the academic enterprise, a number of other issues are raised such as financing, policies, faculty involvement, and assessment.
We encourage you to explore EDUCAUSE’s resources on teaching and learning. These include the work of our members as well as material contributed from EDUCAUSE's strategic initiative, the EDUCAUSE Learning Initiative. We hope you will find the material of use and encourage you to contribute to future EDUCAUSE activities in teaching and learning.
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Library Items on this Topic
EDUCAUSE Library Items for Teaching and Learning
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Making Learning Real: Turning Sim City into "Sim Science"!
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
Current theories suggest that learning is facilitated when embedded in the context in which it will be used, but the constraints of the traditional classroom make implementing this difficult to imp…
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Citizen Journalists at ELI 2008
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February 20, 2008
Citizen journalism refers to a wide range of activities in which everyday people contribute to information or commentary about news events. The practice epitomizes the belief that the experiences…
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Student Content Showcase
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January 28, 2008
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A session at the ELI Annual Meeting 2008
How would students answer the question, "What would your ideal education look like?" See for yourself in the student content showcase, produced in collaboration with Apple. Five Apple stu…
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LITRE: Investigating the Effectiveness of Technology in Improving Student Learning (Learning Technology)
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January 30, 2008
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A session at the ELI Annual Meeting 2008
LITRE, the Learning in a Technology-Rich Environment, is a North Carolina State initiative that has researched the impact of various technologies on student learning over the past three years. This…
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Learning Studios: Engaging Millennial Students in a New Classroom Environment (Research-based)
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January 29, 2008
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A session at the ELI Annual Meeting 2008
Today's millennial Hispanics are part of a generational wave of young students likely to be more disengaged in traditional learning environments. Discover how a new generation of learning clas…
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A Blended Faculty Community of Inquiry: Linking Leadership, Course Redesign, and Evaluation (Research-based)
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January 29, 2008
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A session at the ELI Annual Meeting 2008
This session will demonstrate and discuss the importance of linking leadership, course redesign, and evaluation in order to improve the quality of the student learning experience in higher educatio…
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More on Meaningful Math, Relevant Science: Engaging Adult Online Learners (Innovative Practice)
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January 30, 2008
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A session at the ELI Annual Meeting 2008
Development of rigorous, relevant, problem-based interactive math and science courses for online adult learners resulted in an enhanced team development process, a portfolio of reusable learning ob…
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Using Computer-Simulated Haptic Force Feedback for Learning
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January 28, 2008
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A session at the ELI Annual Meeting 2008
Many concepts often require learners to build abstract mental models that involve invisible factors such as intangible force fields and interactions among charged particles. This session will provi…
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Digital Story Making: Understanding the Learner's Perspective (Research-based)
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January 28, 2008
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A session at the ELI Annual Meeting 2008
Digital storytelling assignments involve students in firsthand multimedia authorship. But what does the story-making experience feel like from the learner's perspective? What can students tell…
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GameQuest: Creating an Education Game Program for Higher Ed (Learning Technology)
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January 28, 2008
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A session at the ELI Annual Meeting 2008
Experience our quest for a campus-wide program that explores teaching and learning with simulations and games. This interactive presentation uses the game structure of a quest to involve the audien…

















