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EDUCAUSE Library Items for 3D Printer
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Case Study 21: Shaping the Path to Digital: The Indiana University eTexts Initiative
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May 2, 2012
A case study from Game Changers Brad Wheeler and Nik Osborne This chapter is licensed under a Creative Commons Attribution 3.0 Unported License Introduction The risi…
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Case Study 20: Transforming Education with Research that Makes a Difference
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May 2, 2012
A case study from Game Changers J. D. Walker, Charles D. Dziuban, and Patsy D. Moskal Positive change in education happens when faculty gain insight into the relationship between st…
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Case Study 19: CS50 at Harvard: "The Most Rewarding Class I Have Taken...Ever!"
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May 2, 2012
A case study from Game Changers Katie Vale A trail of colorful balloons leads from Oxford Street to the Northwest Labs building. As I head downstairs, I exchange greetings with our …
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Case Study 18: Kansas State University: Creating a Virtual Faculty Consortium
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May 2, 2012
A case study from Game Changers Elizabeth A. Unger Introduction Change is rapid and seemingly accelerating in our world. The changes often require degrees or certifications not c…
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Case Study 17: Stories in Our Classrooms: A Faculty Community of Practice as an Agent of Change
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May 2, 2012
A case study from Game Changers Beverly Bickel, William Shewbridge, and Jack Suess In 2006, the UMBC's (University of Maryland, Baltimore County) Division of Information Techno…
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Case Study 16: Penn State World Campus: Ensuring Success, Not Just Access
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May 2, 2012
A case study from Game Changers Wayne Smutz and Craig D. Weidemann This chapter is licensed under a Creative Commons Attribution 3.0 Unported License The Pennsylvania S…
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Case Study 15: The Saylor.org Model
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May 2, 2012
A case study from Game Changers Jennifer Shoop This chapter is licensed under a Creative Commons Attribution 3.0 Unported License Introduction Saylor.org is an open-…
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Case Study 14: Valencia College: LifeMap and Atlas—Planning for Success
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May 2, 2012
A case study from Game Changers Joyce C. Romano and Bill White Background Valencia College is a multicampus, urban community college in Orlando, Florida, that served over 70,000 …
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Case Study 13: Blended Learning and New Education Logistics in Northern Sweden
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May 2, 2012
A case study from Game Changers Anders Norberg When campus-based education and various forms of "distance" education converge in a more "blended" format, the phe…
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Case Study 12: Georgetown University: Web Conferencing—A Critical Skill for the Connected World
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May 2, 2012
A case study from Game Changers Pablo G. Molina Information technologies provide new ways of doing established activities, and they can create new opportunities to do things that we…

















