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- Virtual Learning Environment (VLE) [x]
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- Teaching and Learning (26)
- Virtual Community (26)
- Student Engagement and Interaction (11)
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- Instructional Technologies (5)
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EDUCAUSE Library Items for Virtual Learning Environment (VLE)
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Truly Immersive: Virtual Environments
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February 23, 2011
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A session at the EDUCAUSE West/Southwest Regional Conference 2011
This special "Experience IT" session is designed to offer a hands-on, highly interactive introduction to an emerging tool and explore its potential impact for professional development and…
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Second Life and Its Real-Life Double: How to Get Started in a Virtual World, and Why
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October 13, 2010
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A session at the EDUCAUSE 2010 Annual Conference
The pedagogical rationale behind developing Lehigh University's successful island in Second Life as well as the nuts-and-bolts narrative of how we conceived, designed, constructed, and continu…
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Creating and Assessing Learning Within Virtual Online Worlds
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March 16, 2010
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A session at the EDUCAUSE Midwest Regional Conference 2010
This session will provide examples of effective lessons and assessments designed to make use of 3-D virtual worlds, including Second Life and Blue Mars. Examples will come from a variety of subject…
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Educational Virtual Environment Methodologies
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February 18, 2010
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A session at the EDUCAUSE Southwest Regional Conference 2010
By providing faculty theoretical frameworks using Bloom's taxonomy, experiential learning, transformational learning, reflective learning, and social learning/inclusion methodologies applied t…
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Expanding Educational Realities: Exploring Interactive and Immersive Learning Experiences
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Today's students are increasingly choosing to move beyond the traditional physical classroom educational model. The Internet has created an educational evolution fostering learner-centered env…
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Some of My Students Are Not Human! Avatar Interaction and Collaboration in Virtual Worlds
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January 19, 2010
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A session at the ELI Annual Meeting 2010
Avatars are used in virtual worlds to increase a user's sense of social presence. Into the virtual space we carry our sense of identity and race and tend to act out our real-life prejudices in…
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Glimpses of Our IT Future: What's Green, Mobile, and Regulated All Over?
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October 31, 2008
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A session at the EDUCAUSE 2008 Annual Conference
Come hear the outcomes of this year's Evolving Technologies Committee's research and join the discussion! Committee members will share their research on selected evolving technologies and…
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Assessing the Student Experience in Second Life
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October 29, 2008
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A session at the EDUCAUSE 2008 Annual Conference
For several years, educational innovators have experimented with using virtual worlds such as Second Life to enhance student learning. Though many of these implementations seem successful, few have…
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Virtual Worlds: Fad or Future?
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October 30, 2008
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A session at the EDUCAUSE 2008 Annual Conference
The education industry has grown weary of the "next big thing." Technology has promised much over the years, but have virtual worlds finally delivered on the promise? This session will fo…
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B-Schools in Second Life: It’s more than just Fun and Games; It’s the Confluence of Playing, Learning, and Working
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October 6, 2008
"A few months back, at the beginning of the semester, National Collegiate Inventors and Innovators Alliance (NCIIA) made an award to Babson College and the Sloan Consortium to develop a virt…

















