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- Learning [x]
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- Student Engagement and Interaction (5)
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- Virtual Community (5)
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EDUCAUSE Library Items for Virtual Worlds
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Learning through Situated Simulations: Exploring Mobile Augmented Reality
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January 18, 2011
This ECAR research bulletin illustrates and reports on a series of experiments with situated simulations that have been tested with students in real environments in Norway, Athens, and Rome over…
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Expanding Educational Realities: Exploring Interactive and Immersive Learning Experiences
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January 20, 2010
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A session at the ELI Annual Meeting 2010
Today's students are increasingly choosing to move beyond the traditional physical classroom educational model. The Internet has created an educational evolution fostering learner-centered env…
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Using Computer-Simulated Case-Based Scenarios to Improve Learning
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March 18, 2008
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A session at the ELI 2008 Online Spring Focus Session
An online virtual case-based management system was developed to provide an interactive learning portal using simulated case scenarios, collaborative learning, decision support, and real-time assess…
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Serious Games: Incorporating Video Games in the Classroom
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January 1, 2006
Serious Games: Incorporating Video Games in the Classroom Games designed using sound pedagogy actively engage the Net Generation in learning By Leonard A. Annetta , Marshall R. Murray …
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Planning for Neomillennial Learning Styles
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January 1, 2005
Current Issues Planning for Neomillennial Learning Styles Shifts in students’ learning style will prompt a shift to active construction of knowledge through mediated immersion By …

















