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Blended Synchronous Learning Handbook
August 5, 2014

The Blended Synchronous Learning Handbook is the primary output of the Blended Synchronous Learning Project. It includes the summative findings of the Blended Synchronous Learning case studies, a…

How IT Can Support Student Recruitment (and Why It Should)
January 27, 2014

Key Takeaways Student recruitment is a key element in the sustainability and success of a higher education institution, and the IT department plays a vital role in suppor…

The Future of Place-Based Learning in a Virtual World
February 3, 2016 | A session at the ELI Annual Meeting 2016

Residential colleges rely heavily on a sense of place in recruiting and retaining students. Their small scale strongly shapes how technology and teaching interconnect. Join this featured session pa…

Rethinking Online Community in MOOCs Used for Blended Learning
October 7, 2013

Unlike students in small online courses or unaffiliated students in MOOCS, distributed flip students might not use community features . If MOOCs for blended learning are to fully realize …

The Physics and Meaning of Flight: A Case Study in Student-Centered Learning Across Institutions
October 7, 2013

Key Takeaways The U.S. Air Force Academy and Colorado College, a small, private liberal arts institution, collaborated on a physics course on aircraft design with students from b…

Connecting the Dots: New Technology-Based Models for Postsecondary Learning
October 7, 2013

In the next decade, higher education, military and workplace training, and professional development will transform to leverage models based on emerging technologies that can make learning more…

Interweaving assessments into immersive authentic simulations: Design strategies for diagnostic and instructional
May 8, 2012

The author details how virtual worlds and augmented realities now offer the opportunity for all students to experience simulated, authentic internships without leaving their classrooms as well as…

New Technology-based Models for Postsecondary Learning: Conceptual Frameworks and Research Agendas
June 3, 2013

This report is the result of a National Science Foundation-Sponsored Computing Research Association Workshop held at MIT on January 9-11, 2013. This workshop developed a framework for understan…

Keeping Up With... Gamification
May 31, 2013

The May 2013 ACRL Keeping Up With… publication provides a brief overview of gamification in the library. The May 2013 ACRL Keeping Up With…

Learning and the Massive Open Online Course: A Report on the ELI Focus Session
May 21, 2013

On April 3 and 4, 2013, the ELI teaching and learning community gathered for an online focus session on Learning and the Massive Open Online Course (MOOC). This report is a synthesis of the k…